Star
Horn Royal Club
vs. Samsung
White
Game #3
Standard
Lanes
Bans
Alistar Rengar
Jayce Lee
Sin
Zilean Lucian
Picks
1.
Maokai 2. Twitch
3.
Braum 2. Thresh
3.
Ryze 4. Fizz
5.
Tristana 4. Jarvan
5.
Rammus 6. Singed
Lane
Match-ups – Star Horn Royal Club
Top -
Maokai
cannot really do anything to stop Singed in this lane. Singed is
just too tanky for Maokai to threaten and is able to wave clear fast
while ignoring him. Maokai is going to have to look to do the same,
go heavy into pushing the lane and be prepared to take creep damage.
Good regen for both mana and hp will be important. Would love to see
Maokai pick up a flask for the start, or on an early back, and to
level up his Q first. Otherwise normal build will be fine if TSM
expect Singed to run around the map.
Mid -
Ryze is
strong against Fizz, especially if he decides to pick up and early
Negatron Cloak. With Ryze's snare, he can guarantee that his full
combo lands and Fizz is unable to pole hop away from a Q or an E.
Ryze should be looking to harass Fizz at every opportunity, running
in to snare/Q and then backing away before Fizz can retaliate.
Things will become more dicey for Ryze at level 6, as Fizz will be
able to throw his fish when Ryze snares to ensure that he can
follow-up when the snare wears off. Ryze may want to consider
Flashing away from the fish and then going for an all-in on Fizz. I
would suggest Tear → Negatron Cloak or requesting a gank from
Rammus to get ahead in lane.
Bot -
Tristana/Braum
is a decently strong lane in this match-up. Braum puts a lot of
threat out with his passive which Tristana can almost guarantee to
proc, using her jump to stay in range, if SHR's duo decide to go for
an all-in. Braum is also able to keep up with Tristana if she jumps,
and provide the wall she needs to keep Thresh from locking her down.
While they may not be able to fully bully the lane, they have the
option for these strong trades when/if Braum lands his Q onto Twitch.
At level 6, Braum will be able to negate Twitch's ultimate, while
Tristana can also simply blow him away. As long as they avoid the
Thresh hook at this time, they should be safe, and able to capitalize
well on any opportunities.
Jungle
-
Rammus
has a strong early-game, provide good CC and strong gank abilities.
In this match-up though, his real strenght is going to be in the
team-fights, which is normally rare to say about Rammus. Before
then, he will be best suited to look for ganks on the bot lane
against Twitch/Thresh, especially if Braum is able to block Thresh's
hook and get his Q slow down. Mid lane will also provide solid gank
opportunity, with Ryze able to easily set Rammus up with a snare onto
Fizz.
Lane
Match-ups – Samsung White
Top -
Singed
can pretty much ignore Maokai in this match-up, which means the lane
is really whatever he wants to make it. Singed can clear the wave,
pushing it against Maokai and then run off, or Singed can even proxy,
putting more pressure onto TSM's top lane. The power of Singed,
especially against an opponent who cannot control or harass him, is
his ability to quickly wave clear and then disappear and I expect to
see SSW utilize this.
Mid -
Fizz is
going to have a rough time, especially before level 6. Ryze can keep
him at bay with snares and then retreat with free damage. Fizz will
have to choose between playing defensively or preemptively pole
hopping towards Ryze when he comes in for harassment, allowing Fizz
to be close enough to follow-up after the snare. At 6, Fizz can use
his fish from snare to ensure the ability to engage Ryze after the
snare. With enough tricks, Fizz can outplay Ryze, but it is going to
be very difficult.
Bot -
Thresh/Twitch
are running into a bit of a rough match-up. Once they can win, but
it will be an uphill battle for them. Braum provides a lot of
strenght against both Thresh and Twitch, while Twitch having no
escape naturally makes him vulnerable to strong trades/all-ins with
Tristana making use of Braum's passive. In the lane, Twitch should
look to get any damage he can get freely onto Braum while letting
Tristana be, as he can't really bully her. Getting Braum to burn his
sustain, and then getting him hurt will severely hamper the all-in
potential of SHR's duo. Thresh can look to hit hooks or flays, but
SSW's duo should avoid the all-in until they are sufficiently ahead.
At 6, a solid hook onto Tristana can lead to an all-in kill, but
Thresh will have to stop Tristana's jump with his Flay for it to be
successful.
Jungle
-
Jarvan
is somewhat lacking in any solid gank opportunity. Unfortunate as he
is a strong early gank jungler. One of his best opportunities will
be found against Ryze, as there is no escape in his inventory.
Unfortunately Fizz cannot help set up the gank until level 6. Jarvan
might be best utilized invading Rammus' jungle, particularly on
Singed's side as he will be able to support quicker than Maokai can.
At 6, he should focus on middle, helping Fizz reach his strong points
while keeping Ryze down.
Team
Composition/Strategy – Star Horn Royal Club
*Win
Condition – Bulldozer wall moving forward as Tristana shoots from
afar.
This
composition tickles my fancy. I like it a lot. SHR get Maokai and
Ryze, something that game up huge for them in the semi-finals. On
top of that, they have Rammus, another strong wall with AoE and peel,
and who is a curve-ball pick. Ryze will get beefy as well. SHR just
need to get to the late-mid game portion, once both Rod of Ages are
stacked up and Tristana is at two items and they can pretty much,
roll, over SSW's team. There is a lot of peel, and a lot of
lock-down on SHR's team for Tristana, and if SSW tunnel vision
Tristana, then all the incidental AoE damage from SHR will add up.
This composition, as long as they don't get behind and don't get
picked off by Twitch/Fizz in rotations, should be able to just, brute
force and bulldoze their way through SSW's team.
Team
Composition/Strategy – Samsung White
*Win
Condition – Outplay SHR.
That's
all there really is too it. There are several potentials for picks
with Fizz and Twitch and Jarvan and Thresh, and they should look to
get them. However, there is no real synergy in team-fight situations
and it will be up to individual skill to win any 5v5 fight. If I
wanted to win as SSW with this composition, into SHR's, I would fast
push a lane in 2v1, open the map, and then brute force down another
turret in an unexpected way. This would force open SHR's jungle,
allowing SSW to find the picks they need. If they can't do this,
then well, they are going to have face a bulldozer.
Game
Notes -
A great
gank by Rammus, and a great escape by Fizz. Also a great retreat by
SHR when the ward spots out Jarvan. That ward by Rammus is huge in
letting SHR know to retreat.
A great
hook by Thresh, threading through creeps, gives SSW the needed damage
to stop SHR's bullying.
Braum
shows off what being a man is about.
Twitch
roams middle, instead of heading to bottom, and is able to gank mid
for the First Blood, but only barely.
SSW try
to dive Ryze, but they miss Fizz's ultimate and it comes back to bite
them big when Rammus counter-ganks. Singed runs to the fight while
Maokai TP's. Jarvan locks himself and Fizz in with Ryze, Rammus, and
Maokai. SHR come out with a 2 for 1, almost a 3 for 1 and then
almost a 4 for 1. With the HP and man advantage, SHR take dragon.
Singed
is out attacking a pink when blue buff is spawning for SHR. SHR
ditch the blue and pincer Singed. Maokai throws his sapling to cut
off the one avenue of retreat and Singed has no where to go and falls
down.
First
turret to SHR's duo lane, bringing the gold lead to 3.4k
A
beautiful flash by Ryze, ends with a trade kill in the middle.
A gank
top goes awry as SSW are there with Jarvan and Singed TP's in. SHR
are able to stick around after to take the top turret, while the
bottom turret gets taken by SSW.
SHR's
Rod of Ages are about half full for both Ryze and Maokai, they are
ahead and getting tot he point of bulldozer.
SSW go
for dragon, get it, but SHR go in for the fight. Jarvan locks down
Maokai, but this positioning is what loses SSW the fight. He locks
himself in range of Tristana and is stuck separated from his team,
giving her a free kill. The Cataclysm does keep the AoE protection
from Maokai away from the rest of the team though. SHR goes 3 for 1,
but over chase and split, letting it turn into a 4 for 3.
SSW are
starting to run out of time and have made very few plays this game.
It's looking good for SHR as their team scales even more into a
bulldozer with Tristana riding it.
Beautiful
out play by Ryze against Fizz.
SWW
need to run the split-push, but its hard with Ryze beating Fizz and
Maokai beating Singed now. The options for SSW are almost out. They
have to catch SHR in a mistake.
Twitch
1v1's Ryze, scaring Ryze by making him think he had backup, Ryze
doesn't even fight back. The mind games. I guess that is an option,
crazy Twitch picks.
SSW
start to set up some baron vision/control trying to draw out a fight
and mistakes from SHR. And.... Fizz blows his caviar onto the
support Braum. SSW dives in to save Fizz when the fight turns onto
him, and SHR's massive front line just says, thank you very much,
lets fight. Tristana goes and hangs out on the outside, chasing Fizz
and making a nice circle hopping around the fight. SHR get 4 for 0
and then take Baron. Whoops Fizz. SSW even knew that all of SSW was
around. Just a bad choice.
SHR are
now in the position to win and SSW can't do anything to stop it.
SHR
take mid and bottom inhibitor and then start to push in to top. SHR
get a little too close without Tristana near, and SSW lock them up
under the turret. Fizz is able to go straight for Tristana, pushing
her back out again as SHR just, tank under the turret. With the help
of the turret, and without Tristana being able to fight, as her
front-line is all distracted, SSW are able to go 4 for 1. SHR just
got slightly too close, and just slightly away from Tristana. That
was an oops. But the game is still in hand for SHR, they just need
to make sure to stop Fizz with their tank wall.
SHR
head back to SSW's base and take both inhibitors again. SSW make a
fight, but this time SHR are able to lock down Fizz, and there is
just too much tankiness for SSW to deal with while Tristana fires
away.
End
Game Notes -
I love
this version of the protect the ADC composition. I'm going to call
it Protect the Quarterback, the permutation of this composition.
Instead of using a lot of shields and buffs to give your ADC safety,
you instead create this massive front-line that just holds the other
team back and allows the ADC to free-fire from behind. Such a NA
football team.
This
game was just, a strong showing for SHR. They pulled out a super
solid composition and played it really well into the composition that
SSW chose.
What
Samsung White should have done -
Woo!
Second time I get to say this.
SSW
chose a composition to show off, have a little fun. Rumble would
have been such a great pick into SHR's composition, but Looper wanted
to play Singed. SSW thought they could win this off individual skill
and team play, even though they were play a losing composition into
some losing lanes as well. But hey, that's what you get when you let
your guard down just a little bit.
In the
game, SSW didn't make enough plays, they should have hard pushed a
lane in a 2v1 at the start, opening up the map, and then taking
another turret somewhere else as well. This would have let deeper
wards and more opportunities for picks in the jungle and in rotations
with Twitch/Fizz.
SSW
kinda of just let this game go, though they did try in game, they
could have done more in the early early stages to secure them a much
stronger chance.