Samsung
White vs. Edward
Gaming
Game #2
Standard
Lanes
Bans
Zilean Yasuo
Rengar Kassadin
Thresh Alistar
Picks
1.
Maokai 2. Ryze
3.
Janna 2. Khazix
3.
Twitch 4. Nami
5.
Fizz 4. Kog'maw
5.
Jarvan 6. Ziggs
Lane
Match-ups – Samsung White
Top -
Ryze
vs. Maokai will be a fairly farm centric lane. Maokai will sustain
through Ryze's harassment while being unable to apply solo kill
pressure against him. Both champions will be picking up Rod of Ages
and will begin to scale up slowly. Maokai however, has great item
pathing ability with EDG's team having a double AP comp, and a
Kog'maw. Gank pressure will be stronger for Maokai, the dual CC of
him and Jarvan will be able to put kill pressure onto Ryze,
alternately, Maokai should only be under threat of a gank if he is
pushes up to Ryze's tower.
Mid -
Fizz is
going to have a rough time in this lane and should be spending most
of his time farming under tower. Ziggs can heavily poke him at early
levels, and trade very well with Fizz's level 3 combos. As the lane
progresses, Fizz will have the kill pressure on Ziggs, if Ziggs ever
gets in range of Fizz while Ziggs' satchel charge is down. Fizz will
need to farm as best as possible, while keeping his HP high enough to
be of use if Jarvan comes for an early mid game gank.
Bot -
Twitch/Janna
have some very strong all in potential at levels 1 and 2. If they
can earn themselves a lead here, they should be able to hold onto the
lane pressure. However, past that mark, EDG will have the sustain to
hold them in lane, and Kog'maw can get off a few shots of harassment
with his E range. It will be up to Janna to stop this damage from
coming in to Twitch and allowing him to possible return a shot or two
with the shield. Level 6 will tilt the lane much more into EDG's
favor, unless SSW can find a good all-in with Twitch dodging/flashing
Nami bubble or ultimate. Ganks against Kog'maw will be really
effective, especially once Kog'maw's flash is down.
Jungle
-
Jarvan
will get out-farmed by Khazix however his gank potential is much
stronger. If he can avoid the counter-gank from Khazix, Jarvan
should be able to turn the lanes into his team's favor. One kill in
any of these lanes will provide a very large advantage to the kill
potential and thus the lane dominance of SSW's team.
Lane
Match-ups – Edward Gaming
Top -
Ryze
should be able to easily farm and scale up in this lane, while
applying some pressure to Maokai. It is unlikely that he will be
able to apply enough pressure early on to matter though, and the same
goes for Maokai. This lane will be an even farm fest unless the
jungler's intervene. Ryze must be wary of the double CC combo of
SSW, while knowing that Maokai must be far down the lane for Ryze and
Khazix to secure a kill onto him.
Mid -
Ziggs
has a very favorable match-up. While it is unlikely that he will be
able to kill Fizz, he can keep him down extremely well. Harassment
will be key for Ziggs in levels 1 and two. Lots of bombs and auto
attacks to burn through Fizz's flask and pots. At level 3 and
beyond, Ziggs must be ready to trade if Fizz goes in, and attempt to
long range farm and harass with bombs. The biggest threat will come
from jungle ganks from Jarvan as well as when Fizz reaches level 6.
Ziggs however, with proper warding, should be able to easily farm
from a safe range in this lane.
Bot -
EDG
should be fine in this lane, they need to avoid the level 1 or 2
all-in from Janna and Twitch, however after this point they should be
safe in lane. Attempt to get of some harass with Kog'Maw E, but be
wary of the return damage from Twitch and Janna shield. Farm until 6
while warding against Jarvan. At 6, the lane should shift more
heavily in EDG's favor. Kog'maw providing more harassment and Nami
having greater disengage. Beware the Jarvan ganks against Kog'maw,
especially at 6.
Jungle
-
Khazix
will out-farm Jarvan. His primary focus will be on farming and
trying to mirror Jarvan around the map, providing counter-gank and
counter-jungle opportunities. It's up to Jarvan to make the plays,
and Khazix to prevent them. The best gank opportunities will come
from top lane if Maokai is pushed up to Ryze's tower, sneaking into a
bush in bot lane, or a counter-engage onto Fizz if he tries to trade
with Ziggs.
Team
Composition/Strategy – Samsung White
*Win
Condition – Picks from Twitch, Small skirmishes with Fizz, and
all-in 5v5 teamfights on good engages.
SSW
have crafted a three strike point team. Fizz is very strong in a
skirmish or split-push scenario. As long as he does not get shut
down in the early game. Getting these skirmishes will be a huge boon
for SSW, as they will heavily go in their favor. Twitch as well can
get picks come mid game, stealthing in and surprising EDG in other
lanes. With these two points going well, it will lead SSW into
strong teamfights, both their engagement and their flanking
abilities are very high. While they must be wary of EDG's disengage
abilities, if they can get a lead, they will be able to continue the
engage through them. Early dragon fights should also be a key point
for this team composition. Much more suited to fighting in the open
rather than on turrets.
Team
Composition/Strategy – Edward Gaming
*Win
Condition – Stay safe in lane, get the farm, and then transition to
sieging turrets. Avoid deadly jungle skirmishes and dragon fights.
Use their superior wave clear, poke, and disengage to put pressure on
the turrets, and use clever rotations to keep SSW on the defensive.
EDG's
team has some very major turret pushing power with Ziggs, Kog'maw,
and Khazix. Their kiting and zoning abilities combined with Nami
disengage are superior to the engagement that SSW can provide. SSW
also lack good wave clear so EDG should be able to siege and slowly
whittle down SSW's turrets all while keeping them on the defensive.
While the lanes are similar in match-up strength, I would still like
to see a lane swap. This would facilitate tower pressure earlier and
a trade of top turret for dragon would be beneficial in my mind.
Regardless, once the first turret falls, EDG should make a concerted
attempt to start the siege. The biggest threat will come in the form
of flanks, so good vision control to see TP flanks or Twitch stealth
flanks coming.
Game
Notes -
Nami
gets some good harassment at level one, but then uses her heal more
for harass after and loses out on healing potential. Kog'maw takes
good harassment from Twitch.
SSW
push bot lane to the turret right after level 2 and then take an
early back to buy a few items/consumables. When they return, Janna
gets some very deep wards. Does cost Twitch some CS.
EDG
back soon after, most likely to pick up wards, however Kog'maw is
unable to finish his phage, would have preferred for them to wait
until Kog'maw could pick this up. As it stands EDG's bot lane has
missed out on a better item spike. Kog'maw and Nami, with the levels
and now a better lane, begin to bully SSW's bot lane and keep them at
their tower.
Fizz is
out csing Ziggs. Unfortunately we do not get to see much of the
lane.
Nami
gives away their ward placement. Twitch hits 6 first in lane and
immediately goes on the offensive, while Jarvan waits close by. The
range from level 6 does allow Twitch to get off some good damage, but
earns nothing in the end result. However SSW wanted to back and shop
anyways, so they lost nothing as well in the offensive attempt.
Ryze
does not respect the power of Sheen Fizz that is heading top for him
(seen through pink ward and by Khazix) and with his low mana is
unable to fight against the damage of Fizz and lock-down of Maokai.
Khazix simply lets the gank happen, choosing to farm his wraiths
rather than follow Fizz.
Meanwhile
in bot lane, Twitch and Janna have returned to lane while EDG's bot
lane have backed. This gives SSW a window to 3 man dragon.
Especially when they see Khazix in his top side jungle they know they
have the opportunity to take drag before EDG can respond.
EDG
still have great pressure in bot lane, by evidence of the CS lead and
the lane bullying.
Maokai
attempts to TP bottom, forcing EDG to back off of a fight they could
have won, and causing Kog'maw to burn his flash. The TP gets stopped
by Ryze though. If Ryze could have communicated the TP denial
earlier, Kog'maw could have saved his flash and instead won the 2v2
fight. However, because Kog'maw's flash and Nami's ultimate is down,
a bait by Twitch will allow Jarvan a lane gank into ultimate on
Kog'maw and the kill.
On the
back, SSW send their bot lane up top, since they are losing lane.
The timing of the switch coincides with Ryze backing, and results in
them taking top turret in exchange for bottom turret.
*It's
at this point that I would love to see EDG move into tower siege.
Unfortunately, it is 15 minutes in and everyone has their first item
so it will be more difficult, however playing the split-push, lanes,
or skirmishes will result in SSW winning. EDG need to group and put
the pressure onto SSW.
As the
second dragon comes up, Ryze is top lane while Maokai is already at
dragon. EDG have no hope and give up dragon. Preferably, EDG would
have been grouped mid, putting pressure on tower and getting damage.
Taking something for dragon and/or dealing poke/kite damage if SSW
tries to fight.
SSW put
pressure on EDG's blue buff. EDG opt into the fight and give up 4
kills for 0 to Samsung. EDG had no reason to be in the jungle for
that skirmish. That is where SSW's team shines and EDG's does not.
At this point, the lead has shifted heavily into SSW's favor, and
this is the really the closing point of the game.
SSW
continue their rotational lane pressure in one's and twos, always
staying close enough to collapse in the jungle. This results in more
small skirmishes, eventually leading to Baron.
SSW
shows their overconfident nature again, going from Baron in with the
team is low, to EDG's blue buff. EDG get 2 kills, blue, and dragon
from this overconfident play. EDG is still too far behind.
Twitch
makes a super aggressive play mid, pushes Ziggs out of lane, removing
the wave clear from EDG and netting them T2 mid turret.
With
their 10k gold lead, and engagement potential, SSW dive deep into
EDG's base, Ace them and take a turret. Really great play, even with
the lead.
EDG go
for a very deep, very aggressive pick onto Twitch. It is what they
need to do to make a comeback, however it backfires and EDG lose a
few members in the re-engage.
*Note –
While SSW definitively win the game by continuing to build themselves
a lead, once again they make a few overconfident plays as well as
taking longer than necessary to close out the game.
End
Game Notes -
Unfortunately
this is another example of a team playing their composition
incorrectly against Samsung White and playing into SSW's hand. EDG
played too passively, allowing the lane phase to continue on too
long. Not respecting the Fizz gank top as well as the bad timing on
Khazix in the top jungle and EDG's bot lane backing resulting in a
dragon for SSW gives Samsung a decent lead at this point in the game.
At this point, or preferably before, EDG should have used the power
of their team composition against SSW instead of fighting to SSW's
team composition in the skirmishes and jungle.
What
Edward Gaming should have done -
First
and foremost I would have started out with 2v1 lanes. Ryze and
Maokai should do evenly in the 2v1's. The advantage will come with
an earlier tower take up top. EDG could then transition into the
tower siege play that their composition is good at. EDG needed to
put SSW on the defensive and control the map themselves, rather than
letting SSW control the pace of the game. If they wanted to stick
with the 2v2's, then EDG should have put some extra pressure on Bot
lane with Khazix, or perhaps an Elise, and taken the bot turret much
earlier, then transitioned into mid/top lane siege. EDG badly
misplayed their composition, fell behind because of it, and essential
got destroyed by SSW.
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