Thursday, October 2, 2014

League of Legends Worlds Analysis, Group Stage - TSM vs. SHR Game #1

Star Horn Royal Club vs. Team Solo Mid Game #1
Standard Lanes

Bans
Maokai Fizz
Nidalee Lee Sin
Alistar Lucian

Picks
1. Zilean 2. Ryze
3. Rengar 2. Zed
3. Tristana 4. Nami
5. Irelia 4. Corki
5. Janna 6. Elise

Lane Match-ups – Star Horn Royal Club

Top -
Irelia will get bullied by Ryze early and will be reduced to surviving and farming. It will be rough for a while, but being lower than Ryze will keep his kill potential almost non-existent during the low levels, as well as providing Irelia with an easy way to set up a gank through the long duration of her stun. Once Irelia reaches and 6 and picks up a Sheen, she will have more control over the lane than Ryze. Her all-in onto Ryze will be superior while Ryze is scaling up with his tear/catalyst. Every opportunity after this point should be used to push Ryze out of lane and potentially kill him. Jungle with Rengar will be extremely potent and should be a priority.

Mid -
Zilean does not have much to fear from Zed. Safe use of bombs to get farm and harass should be used while making sure to avoid a level 2 or 3 all-in from Zed. Once level 6 hits, and Zilean in an even lane will hit it first, all kill pressure from Zed will be gone. Zilean can freely fast push mid lane and then roam to the sides and make plays there. The ability for Zilean to speed up Rengar during Rengar's ultimate will make for good ganks, and good plays later on in the game.

Bot -
Tristana/Janna will have a fairly safe time against Corki/Nami, but will be unable to put much pressure onto them. Farm as much as possible to get Tristana into that late game and avoid 2v2 engagements with TSM's bot lane, especially when Corki picks up pieces of or completes his Trinity Force. The passive movement speed from Janna will help when Rengar lane ganks with his ultimate.

Jungle -
Rengar should farm as much as possible and use the increased experience from Zilean to reach level 6 ASAP. From there he has solid gank potential in every lane (though the least in mid as Zed is slippery). Ganks before 6 should be focused top, as Irelia can set them up very well.


Lane Match-ups – Team Solo Mid

Top -
Ryze can bully Irelia, though it might not be so wise. With Irelia lower than Ryze, it will put Ryze at risk to be ganked easily by Rengar. Harassment should only be done when he knows that Rengar is on the other side of the map and must be wary anytime his presence is not accounted for. Be especially mindful of low hp ranged creeps and the ability of Irelia to double gap close in those situations. If possible, try to keep the wave slightly on TSM's side of the river, giving more time to chase Irelia in a gank, since she has built in tenacity to deal with Elise and Ryze CC, and because Ryze will need a short escape route if he gets ganked.

Mid -
There's really not much for Zed to do in this lane. If possible, get harassment in the early levels, and try to all-in around levels 2-4 for the kill. If Zed cannot get ahead early, there will be no way for him to kill Zilean after 6. Other than that, Zed must farm and get enough of a power lead to be able to split-push later on in the game.

Bot -
Corki/Nami will have the advantage in this lane. With superior all-in, poke, and sustain they should be able to come out ahead in this lane. The key will be landing the skill shots in trades/fights though. If Nami and Corki miss their skillshots, they can lose a trade to Tristana/Janna. TSM's lane needs to be extra careful against Rengar when he hits 6, especially Nami. Janna's passive move speed bonus on top of her slow into knock-up will give Rengar plenty of time and an easy setup to gank.

Jungle -
Elise against Rengar is a bit of an awkward match-up, especially in these compositions. I would suggest that Elise put on an early tower push bottom. Rengar cannot do much early on against a siege. Elise should use her ranged and pick ability to help push towers early, opening up the map for TSM to ward and keep track of Rengar. Early gank potentials will be against top lane, if Irelia is pushed to Ryze's tower or mid, if Elise can somehow sneak into for a flash cocoon.

Team Compositions/Strategy – Star Horn Royal Club

*Win Condition – Deny TSM the ability to split-push, have Rengar get the lanes (primarily top) going. Group up with the mid game potential of Irelia and Zilean, denying Zed's usefulness and allowing Rengar to make great engages. Alternately just get ahead of both Ryze and Zed to completely shut down TSM's split-push ability.

SHR have a great composition here to completely shut down TSM's plan. Zilean + Rengar can make extremely fast engagements that are hard to see coming and hard to stop. The experience advantage will allow Rengar to make level 6 ganks that much earlier as well. If/when TSM try to split-push, Rengar is great at stopping them, able to gank straight down the lanes and turn the split-push into a 2v1 very quickly. Alternately when TSM try to push with their 3 man squad, the engage potential (as noted before), should be able to prevent them from escaping. As another note, Irelia's strength in the mid game and as a duelist will help to prevent a successful split-push from TSM.

Team Compositions/Strategy – TSM

*Win Condition – Get ahead enough to be able to perform a 1-3-1 split-push and whittle down SHR with the pressure.

TSM's composition here, kinda sucks to be honest. The Rengar pick has really screwed over their ability to split-push safely. Picking Zed into Zilean completely gave away their strategy and allowed SHR to deny them it. TSM must get ahead early and stay ahead early to be relevant in this game. To do this, TSM should use the advantage that Elise has over Rengar (her ranged and siege ability) to fast push turrets and get them an early gold lead. If TSM manage to gain a lead, then they will need to put pressure around the map with deep wards to spot out Rengar. Zilean will be the biggest deterrent with his wave clear, for the 3 man squad and the team should pay very close attention to his animations, If they ever see him cast his speed up, but do not see the particle, then Rengar is near. If TSM get behind, it will most likely be over. They will have to fully commit to the split-push and hope to trade objectives.

Game Notes -

*I would love to see pink wards make it into the bushes by SHR's T2 turrets early on. Not sure how they will work out, but would be interesting to see.

Very great gank by Elise up top, but Irelia's passive gets her away.

Nami misses her bubble and SHR goes in, coming out ahead in the trade.

TSM bot lane, falling behind SHR bot lane. Every other lane is winning in CS.

Irelia with level 8 able to do a ton of damage to Ryze. Rengar ganks through lane soon after. A great flash into the leap from his ultimate denies the warning time for Ryze and gets the kill onto Ryze with Irelia.

3v3 on bot lane, Irelia TPs as soon as the fight starts, but Ryze takes much longer. Tristana flashes back to focus on and knock-back Elise. SHR does much much more damage and takes out Elise. The quick TP allows Irelia to secure it and then pick up Nami. As Zilean comes down, he is able to speed up Rengar and add damage from bombs so that he is able to reach and kill Ryze. Takes dragon.

At this point TSM's strategy is completely dismantled. Bot lane has lost pretty hard, top lane has reached the point where Irelia's mid game spike is much stronger than Ryze, and Zed has not gained enough of an advantage to deal with SHR's anti split-push.

Irelia is able to 1v1 Zed in the bot lane, this is her power against split-push during this stage of the game.

SHR will start to use Tristana to start taking towers, while Rengar Zilean and Irelia will do a lot of running around to gank lanes and control jungle objectives.

TSM delay backs to try to take middle, but then decide to try to get kills. Ryze goes in too early and without any defenses, goes down in seconds before TSM can reinforce.

TSM get heavily out rotated and make a very risky fight. Able to push SHR out, but nothing else. SHR want to be the ones to engage, and let the fight go, even though they most likely would have come out ahead, but with several losses.

TSM disengage from SHR fight, mainly through Corki poke and a weak engage from SHR.

TSM create a fight behind SHR, but are too far behind. Tristana is now past your mid game dip and has skyrocketed past Corki's mid game spike.

TSM aced trying to stop Baron. Great play by Zed though, watch how he uses shadows to kill Trist.

End Game Notes -

TSM really lost the game during champion select. SHR read their strategy and completely countered it.

No lane for TSM got an advantage with bot outright losing the lane, and top lane falling behind during Irelia's power spike.

TSM did not react in game to SHR's composition and did not do anything to salvage the game and alter their strategy any.

What Team Solo Mid needed to do -

Top and mid were picked to early I believe. It gave away TSM's strategy right away and allowed SHR to pick Rengar without TSM having the ability to counter him in their picks. Pulling out a heavy disengage/team fight/protect the ADC composition really makes things hard for teams that lack siege potential. This would have allowed a better mid pick primarily. Xerath, Ziggs, or Orianna would have been great against Zilean and this team, providing AoE to spread damage out as well as providing disengage and utility to escape when SHR wants to engage. If TSM wanted to stay with this strategy, then they should have recognized the deadliness of Rengar against split-push and decided on how to get around it. Sticking with Ryze/Zed first, the rest of their picks were good/decent, if they had switched up their strategy, maybe trading Corki or Caitlyn.


With the composition that TSM ended up with, they really needed to get themselves an early advantage and use the early turret pushing ability to gain map control and a gold lead. TSM should have started with 2v1 lanes, and gone for a fast push, bringing in Elise after buffs to accelerate this. TSM could have also tried a little bit of a crazy play, and 4 man pushed top lane and move to the T2 turret. 4 ranged champions, with the CC of Elise/Nami/Ryze would easily secure them 1 if not 2 towers. The early gold and the exp denial to Rengar if he tries to turret defend would be a huge boon for TSM and help Zed get the gold lead he needs. From here, judgment would need to be made in the game, but continuing tower pushing early with Caitlyn, or at 6 with Corki would be ideal. Use Rengar's inability to engage early on and take advantage of the CC that Elise/Nami/Ryze can offer.

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