Thursday, October 2, 2014

League of Legends Worlds Analysis, Group Stage - TSM vs. SK Game #2

SK Gaming vs. Team Solo Mid Game #2
ADC/Top switch, SK Gaming

Bans
Zed Alistar
Tristana Nidalee
Ryze Aatrox

Picks
1. Khazix 2. Maokai
3. Swain 2. Janna
3. Morgana 4. Lee Sin
5. Vayne 4. Kog'Maw
5. Ziggs 6. Syndra

Lane Match-ups – SK Gaming

Top -
Swain is a lane counter to Maokai, able to bully him extremely well, more so than Maokai can sustain, and is safe against Maokai at all points during the game. Swain should take an easy lead in the top lane match-up, zoning from level 1/2 and going for kill pressure at level 3 and beyond. Must be aware of ganks from Lee Sin before level 6, at 6 Swain should be safe to escape any 2 man gank without ignite. Has plenty of potential with Khazix ganks.

Mid -
Ziggs turns this mid lane into a farm fest. Ziggs should seek to keep Syndra pushed back for the first few levels but no longer than level 6. Outside of that, Ziggs should seek to farm as many jungle camps as he can while quickly clearing mid lane when it shows up. Stay away from Syndra, and do not let her get kill pressure onto Ziggs. Pretty safe against Lee Sin ganks as long as Ziggs has quick reactions with the satchel.

Bot -
Vayne/Morgana don't really make for a great lane. There is some potential for a binding into wall stun and Black Shield can block some damage, but there is no hard CC for it to stop in the bot lane. However, Morgana will be good for getting picks later on and for providing massive protection against Syndra later on in the game. Should look try to farm, but will most likely be taking harass from TSM's lane. Can have a solid gank with Khazix if Morgana lands the right binding. Switching and fighting a 2v1 lane would probably be a much better choice.

Jungle -
Khazix vs Lee Sin again. Farm stuff. Best ganks will occur on the top lane against Maokai, especially if Swain can get him low. Try to mirror Lee Sin top and bottom to prevent him from having successful ganks. Mid lane should be just fine.

Lane Match-ups – Team Solo Mid

Top -
Maokai has been countered, it is going to be very difficult for Maokai to exist in this lane. Maokai needs to do everything he can to avoid harass and get farm. Needs to be wary of using saplings to farm creeps, as they will keep the lane in Swain's favor.

Mid -
Against Ziggs, this lane has been turned into a farm lane. Syndra should just farm, get to the point where she has fast wave clear, and then roam. Looking for catches in the jungle with Lee Sin would also be very strong. If Syndra can land a stun, before Lee Sin is caught by vision, a gank mid can happen, but it will be difficult.

Bot -
TSM have a much stronger duo lane. Janna/Kog'maw can get some easy harass onto SK's duo and eventually push them into a very defensive position in lane. Stay away from positions that will get you knocked into a wall if Morgana lands a binding. TSM should expect the lane swap SK, and try to match it. While Maokai will have a bad lane against Swain, if Vayne free farms, she will be able to deal with Maokai throughout the game anyways.

Jungle -
Another Khazix against Lee Sin match-up. Farm and try to be ready to counter-gank. Lee Sin.

Team Composition/Strategy – SK Gaming

*Win Condition – Get Vayne ahead and strong enough that she is able to decimate Maokai and split-push while the 4 man squad siege turrets using Ziggs/Khazix poke.

SK has not so much crafted a composition as they have baited TSM into picking Maokai and Syndra. Swain and Vayne counter Maokai pretty hard while the Ziggs pick effectively shuts down Syndra's lane strength by long range farming. Morgana is also used to prevent Syndra from being able to one shot people with her ultimate.

*SK's special strategy – SK have a plan going into this. Rather than sending Swain to fight Maokai, SK lane swap, sending Morgana and Vayne top. The moment they see that Maokai is indeed top, Morgana leaves Vayne alone. SK effectively switch their top laner and ADC. Vayne is great in a 1v1 against Maokai and Morgana/Swain become a bot lane that TSM don't really know what to do against.

Team Composition/Strategy – Team Solo Mid

*Win Condition – Win lanes, win game. Get ahead of SK, find picks, and push them down.

The team TSM crafted does not really excel at anything. It is however, a very strong composition. TSM have a strong front-line, good play making champions, disengage, pick, and a hyper-carry. Their team is very solid, and while it does not do any one thing super amazing, it does everything very well. TSM will be looking to get an early lead, and use that to just be stronger than SK. TSM need to make sure that the lanes go well early, and then start getting picks/plays with Syndra and Lee Sin.

Game Notes -

SK performs a very crafty lane swap, switching ADC with Top. Khazix will gank top lane for Vayne at level 3, this plan is already in SK's mind from the start of the match.

Maokai, with the level 3 to 2 advantage goes all-in against Vayne but Khazix is close by. Maokai has spent too much mana however, getting a few cs before the all-in and runs out before he can finish off Vayne (who he very nearly kills). Vayne then escapes with heal move-speed and Khazix picks up the kill.

It is not first blood though, as Lee Sin performs a dive on bot lane and gets the kill. However, TSM go too aggressive and end up performing a second, unnecessary dive onto Morgana and end up giving her 2 kills so the dive effectively trades 2 for 2 with Swain able to TP back to lane to grab the farm/exp. (Morgana does not have binding at level 2, very odd). Swain gets a huge level lead from this.

Lee Sin continues to focus bot lane, really should be keeping Vayne down instead.

Swain having the level advantage really allows SK's bot lane to be able to CS and fight against TSM's lane. Once Kog'maw reaches 6 though, the lane really turns back into a bullying situation.

Vayne being so strong against Maokai, Khazix comes top and they are able to turret dive a level 6 Maokai and get top turret.

Swain/Morgana make a great attempt to all-in Kog'maw/Janna, but a TP from Maokai and a counter-engage by Lee Sin and roam by Syndra allow them to pick up both kills for nothing.

TSM's bot lane move top, while SK goes bottom, trading T1 turrets. Vayne gets even farther ahead.

Vayne with her level lead and Blade of the Ruined King can 1v1 anyone at this moment, TSM having no response for her.

TSM put so much focus on Swain, making plays that are too aggressive and leave them vulnerable. TSM still have put 0 focus onto Vayne.

Misplays by SK around dragon gets Swain killed and TSM take dragon, but with mid lane low from Zigg's constant pressure, SK are able to take mid turret. (I would have liked to see Vayne have stayed top instead of moving for dragon. Could have taken top T2 or kept Maokai from joining TSM at dragon and letting the 4 man squad poke at mid/dragon.

Returning from dragon, TSM run through jungle towards mid, not respecting the power of Vayne, and the AoE damage of Ziggs. Ziggs deals tons of damage and zoning against the returning, low hp TSM members, and SK get 3 kills for 0 and mid T2.

At this point the game is pretty even, but Vayne is miles ahead. SK really need to keep up the split-push with Vayne.

SK take top T2 next. With only bottom T2 left, SK should start to push mid as 4 and let Vayne split-push and 1v1. They do so, then collapse for the final T2 turret.

TSM start to focus on jungle objectives that will force SK to group. However, with all outer and inner turrets down, SK should keep Vayne split-pushing, either trading for inhibitor turrets or preventing TSM from being able to focus on such objectives. They do not however do this.

Vayne backs at 27:00 from bot lane while TSM is 5 man in mid. Vayne should have just kept pushing bottom.

SK get a pick onto Lee Sin, but then wander around Baron for awhile, they should have pressured mid with their 4 man squad while Vayne pressured top, could have easily put down turret pressure.

SK get caught in TSM's jungle, ending up in a 5v5 fight. TSM take 2 unanswered kills. TSM head to dragon and catch 1 kill plus take dragon.

SK give up on the split-push at this moment, (bad decision) and TSM start to gain an advantage.

Vayne finally heads to the split push but backs off when TSM head to Baron. Because TSM is low, this does work and SK are able to collapse, stop Baron, and then take it themselves.

Once again, SK do not use their split-push advantage, this time having Baron. TSM get a pick and take dragon.

This trend continues for a long time. SK not using their split-push advantage and playing into TSM's superior 5v5 team. Several fights occur over the next several minutes, TSM getting picks and pincers until they are able to freely take Baron. TSM, for the first time this game, gain control of the match.

TSM take mid inhibitor and Vayne finally starts to split-push again. TSM get antsy for the win and push as 4 into SK's base for nexus turrets, but get collapsed on from behind without their front-line. Trapped in SK's base, without Maokai, TSM get split up, flanked, caught out, and dismantled. Kog'maw goes down early, Syndra is unable to one shot Khazix, and everything goes down hill. SK Ace TSM in their own base, and are able to push all the way up to TSM's base and win the game before TSM can re-spawn.

Item Notes -

Ziggs goes Zhonya's second item. I would have much rather seen a Deathcap for greater poke, or especially a Lichbane for tower damage while Vayne splits and pulls multiple members away from SK's 4 man squad.

Would have preferred to see Zhonya's from Swain instead of Rylai's.

End Game Notes -

This game was a real mess for both sides.

SK gained a huge advantage on Vayne early, used it well to get the outer and inner turrets of TSM, but then just stopped. They could have kept pressing the advantage for Inhibitor turrets and potentially inhibitors. They threw the game by not keeping up the split-push pressure and not running a 4-1 push.

TSM played awful early game, not knowing what to do with SK's top/ADC switch. They do pull it together late game, however this is because SK does not play their composition well. However, impatience and one tremendous error ends up losing TSM the game.

What Team Solo Mid should have done -


Expect and match the lane swap. Having not matched it, then TSM should have put the focus onto Vayne top instead of on Swain bottom. Kog'maw/Janna would do fine against the lane, but Maokai will have a very rough time against Vayne. Lee Sin could easily swing that lane, using the cc of Maokai to keep Vayne in range for the kills. TSM needed to recognize as soon as SK left Vayne top in a 1v1 that Vayne needed to be stopped from being able to become a split-push monster.

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