OMG
vs. Star Horn Royal Club Game #2
Reverse
Lanes
Bans
Rengar Alistar
Janna Ryze
Maokai Zilean
Picks
1. Lee
Sin 2. Thresh
3.
Rumble 2. Lucian
3.
Corki 4. Khazix
5.
Jayce 4. Mundo
5.
Morgana 6. Lulu
Lane
Match-ups – OMG
Top -
Rumble
should be fine, if not stronger in this lane match-up, but it will be
close. Rumble can bully Mundo early, getting good slows and
flamethrowers, however as the lane progresses it will be harder for
Rumble to bully Mundo, especially when Spectre's Cowl comes into
play. Rumble should look to bully as much as he can, and transition
into a stronger mid-game before Mundo can take over the lane.
Mid -
Jayce
should be even against Lulu, able to farm and get his poke off. He
will have to worry about Lulu's harass though. If Jayce is in range,
and notices Lulu's shield and Q are down, he can hop in to do a good
amount of trade damage and then knock her away without taking much in
return. Things will get trickier at level 6, when Lulu gets her
ultimate, but Jayce should still feel safe enough to farm and harass
without worrying about being killed.
Bot -
Corki/Morgana
are going to be pretty even against Lucian/Thresh lane both Corki and
Lucian provide comparable trade/harass and both Morgana and Thresh
need to hit their skillshots and shield their carries. There is
outplay potential on both sides, as a faked hook can lead to Morgana
using her Black Shield wrong.
Jungle
-
Lee Sin
should look to make plays against Mundo early on, as he is vulnerable
to ganks, while moving to mid with Jayce at 6.
Lane
Match-ups – Star Horn Royal Club
Top -
Mundo
is going to get a bit bullied early one, Rumble having high sustained
damage from the get go. Mundo however, should be safe enough to get
his farm, or even just cleaver farm if necessary. As the lane
progresses, Mundo will have an easier and easier time, especially
when level 6 and first items come into play. Spectre's Cowl and
Spirit Visage will give Mundo an edge against Rumble and he will then
be able to start bullying Rumble in the lane.
Mid -
Lulu is
going to be fairly safe against Jayce, able to farm and attempt to
get off her harassment. She should try to hide behind the creep
wave, to stop Jayce from poking her. The all-in potential is going
to be on Jayce, especially before 6, but Lulu does have the ability
to whittle him down with some well timed shields and Q's. If she
does not also get poked, then eventually Lulu may be able to go in
for the kill. Most of her influence is going to outside of the lane
though.
Bot -
Corki/Morgana
are going to be pretty even against Lucian/Thresh lane both Corki and
Lucian provide comparable trade/harass and both Morgana and Thresh
need to hit their skillshots and shield their carries. There is
outplay potential on both sides, as a faked hook can lead to Morgana
using her Black Shield wrong.
Jungle
-
Khazix
is going to need to protect Mundo in this match-up, make sure that he
does not get dove early and fall behind. Outside of protecting
Mundo, making a gank onto the bot lane and going for Morgana can be
successful.
Team
Composition/Strategy – OMG
*Win
Condition – Win the mid-game with the power of Corki/Jayce/Rumble.
Snowball that into a win. Siege and bully turrets if a lead is
generated.
A very
similar team to last game, lots of early and mid-game power. OMG
will want to make plays early with Lee Sin, especially onto Mundo, as
he is weak to ganks and even dives. The turret sieging power will be
a little bit weaker, with Khazix/Lulu having strong wave clear on
SHR's side and OMG having a little less control without Khazix.
There is still a lot of bully power for OMG at turrets and at
objectives though. It will be a lot harder for OMG to dive with
Lulu/Thresh on SHR's team. Eh, much of the same for this game as
last. Get early dragons, make early skirmishes and ganks to take the
lead and snowball from there.
Team
Composition/Strategy – Star Horn Royal Club
*Win
Condition – Be a big old strong front line and outlast OMG's
damage.
As
strange as that tagline is, it has its truth to it. Mundo will be
huge when backed up by Lulu. Insane HP and regen coming out of him.
Mundo is going to be able to outlast whatever damage OMG can put
down. As long as Lulu and Lucian stay safe they should be able to
take OMG in a straight up fight. The quick dash of Lucian will get
him out of Rumble's ultimate while Khazix can wait for the right
moments to leap in for resets. Thresh can get very good solid picks
for his team as well. I like this composition against OMG. It's
like saying, Rawr, I'm a giant wall coming at you, see if you can
take me down. With the sustained damage of OMG being a little
lacking, SHR are looking to reach a point where they just out last
through what OMG are able to provide.
Game
Notes -
A solid
hook onto Corki earns SHR a ton of damage onto OMG's duo and actually
pushes them out. OMG send the duo top to avoid the SHR lane now.
Mundo gets a nice little lead because of this and SHR follow OMG to
the top lane.
Again
OMG's duo run to the bot lane. We end up with Lucian alone up top
and a 5v4 near the bot lane. Quickly turns into a 5v5 and a big
skirmish. SHR are able to push OMG back, and get more CS onto Lucian
while denying Corki. The CS difference has grown to over 20.
When
OMG show their duo top again, SHR take the dragon as OMG take the top
lane. OMG taking top with Lee Sin does give the red buff steal to
SHR.
Big
skirmish over the Blue buff of SHR ends up with Thresh getting a
hook, and the fight goes entirely SHR's way. First Blood to Lucian
and +1 kill to Thresh.
OMG are
able to take their second turret, the middle when SHR back to shop
and heal.
Mundo
goes to check and clear the red buff, but Lee Sin is there with
Rumble having just taken it. I think Mundo walked past the pink ward
without seeing it.
SHR's
duo puts so much damage onto Corki and Morgana, but Jayce being
nearby stops them from taking the turret or diving. It does let SHR
get 2/3 damage onto the mid turret. Jayce leaves bottom to protect
mid and SHR take the bottom.
SHR are
doing great, keeping up a lead and having the strength in their ADC.
Dragon is up, but Mundo and Rumble both need to shop first, hopefully
Mundo can get his Visage before Corki can get his Trinity Force.
That would give SHR full advantage over dragon. A big fight starts at
Dragon, but Lulu is split form here team. OMG turn and chase her,
disengaging from SHR. This earns SHR 3 kills for 1 and they move
back to dragon and get it. Rumble getting behind Lulu to trap here
was very good.
The
split up of SHR is the only reason why OMG won that fight though.
Morgana
goes for a deep ward, way too deep, and just gets caught and killed
for free. Don't solo ward people.
The
lantern save by Thresh comes up huge.
SHR
need to back off for a little bit, get that Deathcap on Lulu and
Statik Shiv on Lucian before fighting again. This will help them
through the current power-spike of OMG.
Morgana
is going for Zhonya's instead of Mikael's. I expect/hope this to
bite OMG in the backside.
OMG
split up trying to get fights on both sides of the mid lane, but they
find them 1 by one instead of as a group and SHR are able to push
them away and get one kill, both teams collapse. SHR stay to fight
even with lower HP bars and less poke. The fight ends up going in
OMG's favor 4 to 3 and OMG get dragon. The fight was really really
close and you can't honestly fault either side for it.
SHR get
caught at their red, right when they respawn and OMG get 2 for 0 this
time around.
OMG are
starting to generate a lead, but it is only 3k and their power-spike
timing is going to start to wane soon.
SHR
decide to send everyone top, able to avoid the wards off OMG and they
are able to get a pick, killing Lee Sin in his jungle and are able to
finally get the top outer turret.
OMG try
to get a sneaky Baron, but they get caught by a Scrying Orb.
Thresh
flay saves his life against Lee Sin, tossing Lee Sin to the side as
he gets kicked. Sends Thresh safely over the wall. Super slick,
most likely an accident, but if not, amazing. This burns both Lee
Sin and Rumble ultimates.
OMG
make a good call to go for Baron, but SHR respond fast enough and OMG
do not back off quick enough. We get to see the wall that is
Mundo/Lulu take over and chase down OMG. SHR get 3 kills, move to
Baron, get another kill when Lee Sin tries to steal it, and then SHR
get Baron. The gold has now swung into SHR's favor, and OMG are
falling off their power-spike and Mundo is hitting wall status.
OMG
take dragon while SHR dilly dally near mid. Free dragon for OMG when
it didn't need to be.
SHR do
some good rotating between top and mid and are able to take mid
without a fight, then push top, drawing out ultimates from OMG, and
waiting for OMG to back off after. Top T2 to SHR.
OMG
have nothing to be able to deal with Mundo, they just do not have
enough sustained damage.
OMG try
to get back to the siege play, but its just too late. They would
need to be able to siege for a good 2 minutes to do enough damage to
Mundo to turn a fight into their favor.
OMG try
for Baron again, but SHR bring the same fight to OMG. However this
time they are able to split Mundo from his team, and to get him to
use his ultimate to get in. The wall is not really there. Both
teams get away low. SHR push mid to force a delay in OMG going to
Baron. SHR delay enough time to get their ultimates back up, and OMG
try again, and get pushed off. With SHR having their ultimates back
up, they are able to take Baron, but get stuck in the bit against
OMG, whose ultimates have come back up as well. Fight goes 3 for in
OMG's favor, but SHR are able to get the Baron so overall win for SHR
and with Khazix still up they go and sneak dragon.
OMG try
to fight at SHR's T2 bottom turret, but Mundo is able to be this huge
deadly front line and SHR are able to slowly move towards OMG and
eventually catch them, kill Rumble/Morgana and then push all the way
into the bottom inhibitor and take it.
OMG
should just dive into the fight middle, when Mundo is pushing top,
its their only hope, but they try too late and lose 2 members before
a fight even begins and SHR are able to push for the win.
Item
Notes -
I heard
you like Mikael's to stop hooks? Must have heard wrong.
End
Game Notes -
I heard
you like to throw pebbles at walls?
This
game was just Mundo getting way too big simply because of how late
the game went and with OMG lacking sustained damage, Mundo was able
to be a moving wall to crush OMG with his team following behind him.
The
Baron fight was the clinch that gave SHR the game.
SHR did
a good job of staying close to even for most of the early-mid game
and were able to make it to the crushing late game.
Item
choices by OMG, going for that mid-game spike with no eggs put into
high DPS late-game helped to make Mundo unstoppable.
What
OMG should have done -
Push
harder and longer. They really needed to use their power-spike to
take objectives and get into SHR's base, not to spend their
power-spike time brawling in the jungle and making even or barely
winning trades. If OMG has just, focused on turrets, they could have
rotated around the map, creating a solid gold lead during their
power-spike and then have moved to say Baron or even an inhibitor
siege. They gave SHR too much time to scale up. This the problem
with a brawl play-style. Even if you come out ahead, your enemies
get the gold they need as well. Unless you take like 4-1 or X-0 then
its just not worth it. You can get you gold other ways, without
giving up any to the other team. If OMG had just sieged, they could
have taken turrets, prevented SHR from getting gold by keeping them
under a turret, and eventually gotten gold themselves from
objectives. This style extends the power-spike of mid-game teams and
decelerates the scaling of late-game compositions. Of course if you
do brawl and get big wins, then you can get a lead that can't be
overcome, but it is a risk that is unnecessary.
Having
said that rant. OMG didn't throw the game, as they had not won yet,
but handed the game over to SHR by getting greedy at Baron. They
didn't back off of the TP, and they didn't properly clear wards.
That pink ward in the corner? Why? It offers nothing but less vision
range. This was OMG nailing their own coffin this time around.
Going
forward, I know OMG won't stop the brawl and won't focus on
objectives when they need to, but they really should. I expect them
to run something very simlar, and they hoenstly should, they are
winning the mid and early game. Don't let SHR get Lucian, take
Lucian, ban Corki since OMG have the blue side, or visa versa. Keep
that very strong ADC to yourself and away from SHR.
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