Samsung
White vs.
Star Horn
Royal Club Game #4
Reverse
Lanes
Bans
Lucian Alistar
Lee
Sin Jayce
Maokai Zilean
Picks
1.
Rengar 2. Ryze
3.
Corki 2. Braum
3.
Janna 4. Lulu
5.
Kassadin 4. Tristana
5.
Orianna 6. Pantheon
Lane
Match-ups – Samsung White
Top -
Kassadin
is moving into a rough match-up. Lacking range and only having one
(sometimes two) spells to fight against Ryze's three, he will be
losing any harassment or trade attempts. At 6 things will only be
worse as Ryze will gain AoE and spell-vamp where as Kassadin will
still be unable to make use of his auto attack spell. Kassadin's
best bet is going to be getting what farm he can scrounge up against
Ryze and wait for either a Lee Sin gank or his level 6. At level 6
Kassadin may just want to let the lane go and look to roam for ganks.
Mid -
Orianna
against Lulu is a very even, farm heavy match-up. Both have good
clear speeds, can harass while hitting creeps (though harder for
Orianna), and can take on neutral camps for extra CS. Lulu's harass
is easier to hit, so Orianna is going to have to be consistent with
her ball movements to properly trade. The winner of this lane, is
pretty much going to have nothing to do with the lane itself, and the
effect they bring to their team in the mid-game and in roaming.
Bot -
Corki/Janna
should have a solid time against Tristana/Braum. While their
opponents are strong in their own right, Corki can far out-trade
Tristana, especially with Janna shield. On top of his Q providing
quick burst before a Braum stun can be procced, Gatling Gun will run
while stunned, limiting some of the potential of the stun. SSW's duo
should be able to bully their opponents and keep them behind for most
if not all the laning phase, they just need to watch out for
aggressive plays being made when Braum lands a Q. At six, Corki's
poke should solidify the lane as a win for them, especially as he
will be closing in on his item-spike and Tristana will not.
Jungle
-
Lane
Match-ups – Star Horn Royal Club
Top -
Ryze
should have a pretty decent time against Kassadin, having stronger
bully potential and able to keep Kassadin away from using his auto
attack buff. As Ryze naturally builds tanky, this only helps to
increase his strenght against Kassadin. Ryze should look to bully
Kassadin at ever opportunity and keep him away from the creep line as
much as possible. With both buying scaling items, Ryze should not
even have to worry about his power-dip.
Mid -
Lulu
against Orianna is a pretty even lane. Both have good farming,
decent roaming, and lack kill potential against each other. The
upside for Lulu is that she has an easier time harassing. Lulu can
use her shield on Orianna to get down her Q after, or on a ranged
creep to give it the extra range to hit Orianna. Lulu can also push,
just slightly faster than Orianna and then speed off to roam. Mostly
this lane is just going to be a farm fest, with both needing to make
plays elsewhere to contribute to the team early on.
Bot -
Tristana/Braum,
while strong, will have a bit of a rough time in the 2v2 lane. Corki
is able to get out his burst quickly, and will be able to ignore a
good deal of the Braum stun reducing his damage because of it, as
well as being able to escape if he desires. Tristana/Braum should
look to farm as best they can, and look for opportunities to proc
Braum's passive without having Tristana jump in, as it will give her
a better chance at dodging Corki's Q. At six, SHR's lane will be
hard pressed to keep in the fight, as Corki's poke will prove to be
strong against them. If they can get the right opportunity, they
could potentially win and all-in fight, proccing a Braum stun and
then using his ultimate to further CC Corki, followed up by Tristana
using her ultimate for the kill. This will be tough to pull off,
especially with Janna running interference, but it is not impossible.
Outside of this, SHR can choose to farm defensively and take the CS
loss that they will incur, though it should not be too huge of a
difference.
Jungle
-
Pantheon
has strong gank opportunities in top and bottom lane. Double stun
with Braum or Snare/Stun with Ryze will be very strong against
Kassadin and Janna. This time around though, he must be careful at
level 6, as all the lanes have some decent escape tools. Orianna can
speed down the small lane, Kassadin can ult away, and Janna can prep
a Tornado while running. Pantheon will have to make good use of long
gank ultimates, heading behind SSW so that their lanes cannot escape.
Team
Composition/Strategy – Samsung White
*Win
Condition – Get catches with Rengar in any of the lanes or jungle
to get kills. Use the big synergy with Rengar/Orianna to start off
team-fights and get the engagements. Mid power-spike with
Corki/Janna to control objectives, and then scale with Kassadin and
Orianna for the win.
Poke,
engage, clean-up. I think this is the core of the SSW strategy.
They are playing a team that has a strong engage with Rengar/Orianna,
able to get of some early poke with Corki and then burst, and they
have Kassadin to clean-up fights while being mobile. The composition
is a bit awkward, but not without its moments of synergy. Against
SHR it is better than their last composition. I feel picks are going
to be huge, and using Kassadin to clean up will be essential. SSW
should look to use their power at the first two dragons, letting SHR
start them and then poke from the outside and waiting for the right
moment to go in with Rengar/Orianna. Outside of dragon, avoiding
team-fights and relying on Rengar/Kassadin ganks will be SSW's best
strategy until they can pull a lead.
Team
Composition/Strategy – Star Horn Royal Club
*Win
Condition – Run a pseudo front-line again, with Lulu providing the
HP necessary for Pantheon or Ryze in the early game. Protect
Tristana with the front-line again.
This
has a little bit of reminiscence from last match. SHR will have a
pretty durable front-line, though this time with 3 members instead of
4. Lulu will have to choose well who to use her ultimate on. Not
using it on the front-line will really hamper their lock-down and
tank ability, while Tristana may need it when Rengar or Kassadin dive
her. Good choices are going to have to be made by SHR in how they
use their ultimates and where/when they fight. They need to make
sure that they do not let Corki dictate the fights, while also not
getting baited into engaging into a bad spot. Hopefully, Pantheon
can create a lot of early pressure, especially against Kassadin, and
will get them into more tanky roles so that Lulu can focus on saving
Tristana.
Game
Notes -
Tense
start for the junglers. But it does end with SHR getting 2 blue
buffs, and SSW getting 2 reds. A very nice recovery by SSW.
The
duo's in the top lane do a lot of brawling, both trading blows, but
SHR are able to pull out the kill onto Corki in the top, while at the
same time Pantheon and Ryze are able to kill Kassadin. SHR take a 2
kill lead, in 2 different lanes.
SSW
decide to switch the lanes to a 2v1, but SHR switch as well.
Both
Ryze and SHR's duo are bullying their lanes pretty well.
Rengar
reaches 6 and now is the time for SSW to make plays and get back in
the game.
SHR
make a huge mistake. Pantheon gets over zealous with his ultimate
and makes the gank, without knowing where Rengar is and it all goes
awry. Rengar is able to counter-gank the turret dive and SSW get 3
kills for 1. and SSW get the dragon.
SHR go
for another Pantheon gank, get the kill, but once again Rengar is
there for the counter-gank and Kassadin teleports in just to secure
both kills.
SSW are
doing an amazing job of responding and waiting for the Pantheon
ultimates.
SSW
turn their attention to dragon but Ryze TP's into a bad spot and the
fight starts off with SSW jumping on him and SHR are forced into
protection mode. SSW clean-up, take the ACE, Dragon, and the mid
turret. The TP was really bad, and got SHR split-up. SHR should
have just let that dragon go, and taken another objective. SSW can
now nail the coffin shut.
Another
Pantheon ultimate and another Teleport to counter it.
SSW can
now run their mobile skirmish composition, pressuring turrets and
forcing rotational mistakes out of SHR until they are able to force
their way into SHR's base.
End
Game Notes -
SHR try
to play the same composition that they played last match, but SSW
respond with more engagement, more mobility, and some good
power/control with Orianna. A lot more AoE from SSW.
SHR
were looking good, but Rengar had Pantheon's number once level 6 came
in.
What
SHR should have done -
they
did well, the composition was good, the best they had done on yet.
The
loss came, from Rengar having Pantheon's number. If maybe, SHR had
waited on seeing Rengar before Pantheon ultimate, things could have
been different, but SHR tried to be proactive, and it just didn't
work out, but they tried and tried well. SSW were just really
prepared for it.
The
second point of loss, was that dragon fight with the bad Teleport and
SHR getting split-up. Not only was SHR at a power dip and SSW at a
power-spike, SHR had to be together, not in a flank position. They
need to be a 5 man team and they weren't, they should have just
backed off, or have been ready for the fight sooner.
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