Samsung
Blue vs. Fnatic
Game #1
2v1
Lanes, SSB Top
Bans
Zilean Twitch
Alistar Lee
Sin
Maokai Khazix
Picks
1.
Zed 2. Thresh
3.
Jarvan 2. Elise
3.
Kog'maw 4. Ahri
5.
Lulu 4. Lucian
5.
Nami 6. Irelia
Lane
Match-ups – Samsung Blue
Top -
Lulu
has a huge harass ability onto Irelia, especially early on. Auto
attacks and spell harass will give Lulu the advantage. The
all-in/trade potential is much lower, but with good shields and
polymorphs Lulu should be able to minimize the disadvantage. Lulu
should bring a good amount of potions after the first back, to be
able to survive trades after this point. Once level 6 hits Lulu must
be aware of the all-in from Irelia, however Lulu should be able to
survive any engage. Must be aware of ganks from Elise, when Irelia
is low enough to dash stun.
Mid -
A very
even match-up in mid lane. The winner will be determined by skill.
Zed has a lot of mobility with his shadows to dodge out on Ahri's
skills and both have good farming and poke abilities. Zed should
play out the lane, getting CS, poking with his Q, and absolutely
dodging out on Ahri's charm. Getting charmed will turn the match-up.
Things will get explosive once level 6 is reached as the kill
potential for both champions is very high. Zed must remember that
where he shows up after his ultimate is completely predictable and
expect a Charm to be en-route. However, if Ahri's Charm is ever
down, Zed has the opportunity to go completely all in without fear of
much repercussion. Should be safe against ganks, as long as he keeps
his shadow up when SSB does not know where Elise is.
Bot -
Kog'maw/Nami
will have a hard time against Thresh/Lucian. Lucian has a lot of
bullying ability and upfront damage early on. A good hook from
Thresh can really set SSB behind. SSB need to respect the early
levels and play defensive, but must not get shut down. It will be
hard, especially if they get low early and cannot out sustain FNC's
bot lane. Suggest a lane swap, especially since Lulu will do better
in a 2v1.
Jungle
-
Jarvan
should farm better or even with Elise and has great gank potential,
however his lanes have a bit of weak follow up. The best options
would be to head bottom early on and try to burn a flash, returning
at 6. Alternately at 6 Jarvan can head mid and provide extra damage
onto Ahri with a Zed all in, hopefully giving just enough damage for
Zed to get the kill.
Lane
Match-ups – Fnatic
Top -
Irelia
will get harassed by Lulu very easily, however it is unlikely that
Lulu will get the kill or even be able to bully her out of lane.
Lulu would have to get very ahead to gain kill threat. Irelia will
be able to out trade in later levels, around 4/5 with the longer stun
duration. A few trades like this and Irelia should be able to
out-sustain and then push out Lulu. Irelia will gain kill potential
at 6 and with sheen, though Lulu can stop this. Ganks from Elise
will be huge, Irelia being able to setup the CC chains.
Mid -
A very
even, skill based match-up. Both Ahri and Zed have even amounts of
farm, harass, and all-in potential. The deciding factor will really
be how well Ahri can land Charms and how well they both play with
their ultimates. Getting help from Elise can really turn this
match-up, but getting in on Zed will be hard.
Bot -
Thresh/Lucian
have a big early advantage against SSB's bot lane. Good burst, good
cc/pick with Thresh will allow them to bully SSB out in the early
levels. Getting ahead quickly will be essential. The HP difference
needs to be high enough to always keep Kog'maw from being able to
safely trade harassment, keeping him too low for Nami's sustain to
pull them ahead. FNC should put on the pressure early and keep it
going, especially when the early AD lead comes in and before Kog'maw
can get his Trinity Force.
Jungle
-
Elise
will most likely get out-farmed by Jarvan, however Elise's purpose in
this composition is to add to the CC chain and pick potential. Aside
from overall team use, Elise has good ability to take early dragons
and for ganks on FNC's lanes. Every lane has the ability to setup or
follow-up on ganks made by Elise.
Team
Composition/Strategy – Samsung Blue
*Win
Condition – Hard engage and win 5v5 team fights. Do not get behind
the bully lanes and be able to collapse on and win mid and late game
fights.
Samsung
Blue's team composition is a bit weak in this match-up. They have a
bit of a hard engage team, using Lulu speed on Jarvan for the engage.
Samsung blue want to catch FNC in bad positioning and win a
team-fight. Zed will attempt to get a kill during the engagement
confusion while Kog'maw deals damage from a safe range.
Team
Composition/Strategy – Fnatic
*Win
Condition – Get picks throughout the game and then get fights when
FNC are ahead in HP/numbers.
Fnatic
have crafted an amazing pick composition. Every lane has some form
of hard CC and Fnatic as a whole has 3 long ranged CC abilities, and
if one hits, the rest will be chained into tons of damage or a kill.
Fnatic also has a very strong bottom lane. If they can get bot lane
ahead, then it will be extremely difficult for SSB to engage and
survive. Fnatic should seek to get picks, especially as a 5v5 team,
however they should never fight unless with a distinct advantage.
Fnatic have all the ability to throw out skill shots at turrets and
at dragon/jungle areas, but never need to fully commit to a fight.
Especially against SSB's single engage team, Fnatic should have the
edge if they sit back and look for picks.
Game
Notes -
Early
scuffle in bot river almost gets FNC a kill. Thresh misses hook and
FNC are down ignite now.
SSB
sees Thresh with Doran's Shield start and initiate 2v1 lanes to avoid
the early advantage it gives over a gold generation item.
SSB
heavy pressure top because freezes did not happen. Both sides fast
push (FNC turn from it to dragon though) and prep for a dive where
someone to show up to defend the towers.
Ahri
respects the level disadvantage and backs off when Zed gets 6 first.
Good CS
and item lead for FNC's bot lane when the lanes go back to 2v2.
FNC try
to get a kill on Nami under turret, but use their CC's badly and get
engaged upon when Jarvan show up. SSB get a kill and dragon. Zed
roamed during this and Ahri was able to get a huge amount of damage
onto the mid turret.
A good
charm from Ahri gives her complete control of mid lane.
CS
leads for all of FNC except Elise
Ahri
gets another Charm, earns FNC the mid turret.
Zed
moves to split-push after Ahri picks up Zhonya's. Duels with Irelia
and wins, getting a kill.
FNC
posture around dragon while Irelia takes top. SSB slowly work their
way into dragon, but FNC brings the fight to them with Irelia TP.
FNC's pick ability and lead in the bot lane really delay SSB. FNC
get the dragon and a top turret. FNC play the dragon slow and safe.
Irelia
heads to top lane but goes through river for no reason and gets
caught and killed.
FNC is
still ahead with less kills due to dragon, turrets, and huge CS
leads.
SSB
siege mid though with Irelia down, but make little progress.
FNC out
rotate SSB during the next dragon spawn and get positioning to
quickly take mid T2 turret. Ahri's ultimate was burned earlier
however, and SSB use this small window to take dragon.
FNC get
a 5v2 advantage on top lane, at SSB T2 top turret. They dive and get
2 kills and turret. SSB back from their 3 man push on FNC's top T2,
should have stayed to take it, tower trading and having Lulu and Zed
defend at the inhibitor.
FNC set
up a pick immediately after, near Baron. Several missed CC's end up
allowing SSB to kill Lucian, however FNC get all 3 remaining members.
No reason for SSB to go in 3v5.
SSB
make a super hard engage, but make the engage onto Elise, who is full
tank. When SSB have lost all their initiation, FNC re-engage with
their high CC, high pick potential and FNC ends up aceing SSB and
taking Baron. This creates a massive lead. 10K gold and Baron. FNC
have pretty much won the game now.
SSB
trade bot T2 turret for mid T1, as they can't fight FNC atm. FNC
siege bottom inhibitor turret. A charm lands onto Kog'maw and he
dies before Nami can use Mikael's. FNC back off, wait for next wave
and dive, getting 2 more kills and taking the inhibitor.
Zed
just runs into their bot jungle, face-checking and dieing.
FNC
control the map, getting tons of vision, especially on the top side
to put pressure at the furthest point from the dead inhibitor.
An over
aggressive pick attempt will get Irelia killed, but SSB cannot do
anything with it.
With
FNC's huge vision lead, they get baron for free. Playing it sneaky
by 2 manning it.
With
Baron and the huge lead, FNC siege inhibitors and turrets, waiting
until a pick lands and then taking that opportunity to take the
turrets and kills.
Item
Notes -
Elise
goes early Sight Stone and Giant's Belt. Does not pick up Ancient
Golem due to scaling issues. However it does lose her some gold.
End
Game Notes -
FNC
played their pick composition extremely well. They rarely fought
unless they had the advantage of a pick and always disengaged if they
did not.
FNC
also had great rotations that earned them turrets and kept them in a
gold lead even when down in kills.
SSB
lacked enough hard initiation to really get into FNC's team and
survive through the CC that they had.
Lulu
picks up a Lichbane, which is a bad buy in this match-up. SSB never
were able to siege turrets and so the Lichbane could not get its best
uses from Lulu. A Deathcap would have been more useful, providing
better tank/survival ability for her team.
What
Samsung Blue should have done -
First
and foremost, I really dislike SSB's team composition and win
strategy. They are really relying on their individual skill level
rather than doing that AND having a solid strategy. SSB opt into a
team that only has a single engage tool, and that being in their
Jungler who has the least amount of “designated” gold throughout
the game. The single engagement point is not enough for SSB,
especially against the mass amount of CC and escape that FNC have on
top of that, FNC is running a triple threat composition.
SSB
really needed to change their composition in one of two ways. Add a
second tank up top who can offer another form of engage and the
ability to soak the damage and CC while Kog'maw deals damage from
range. Secondly, SSB could have picked up Orianna to provide better
engagement with Jarvan as well as greater protection to the single
front-line, they also could have grabbed Xerath for poke ability
while they play a more reserved style instead of an engage style.
In the
game, SSB let themselves get out-rotated a lot and make a few defense
at turrets in very bad numbers. Specifically when FNC was 4v2 on bot
T2 turret. SSB should have just conceded this and taken FNC's top T2
turret in response.
The
turret fast push up top also did not provide much for SSB. Forcing
their weaker bot lane to return bottom with an item and level deficit
that only grew as they spent time on the bottom lane.
SSB
just, didn't find the right engage, and they really needed to.
However this was more on them not being able to with their
composition against the defensive pick/cc/mobility of FNC's team.
No comments:
Post a Comment