Star
Horn Royal Club
vs. SK
Gaming Game #1
Standard
Lanes
Bans
Nidalee Rengar
Aatrox Alistar
Maokai Zed
Picks
1.
Ryze 2. Zilean
3. Lee
Sin 2. Khazix
3.
Janna 4. Syndra
5.
Tristana 4. Twitch
5.
Yasuo 6. Mundo
Lane
Match-ups – Star Horn Royal Club
Top -
Ryze
has a major advantage over Mundo and while it will be hard to kill
him, Ryze will be able to bully him away from lane while having
almost 0 fear of Mundo being able to fight back and kill him. Ryze
should be very happy farming up and scaling his mana items safely and
potentially getting a kill with Lee Sin ganks.
Mid -
Yasuo
will have to play tricky with his dashes to survive in this lane.
While he should be safe from taking too much poke, and with Syndra's
all-in a little weak before level 6, he should stay even in lane. If
Syndra's stun is down and does not hit him, then it will be a good
time for Yasuo to try to get in and do some trade damage. Once level
6 hits, both will have kill pressure. However, Yasuo will have a
huge advantage with his Wind Wall and should be able to block at
least some of Syndra's ultimate even if stunned. With Lee Sin ganks
at level 6, there should be a huge advantage for Yasuo in this
match-up.
Bot -
Solid
advantage for SHR's lane. Janna offer's a lot more in combat
potential pre 6 than Zilean will, able to shield his bombs and then
provide slow and knock-up for Tristana. Tristana will also be safe
against Twitch, able to out-range and push him early, as well as
offer similar trades (especially) with Janna shield. Later on,
Tristana can escape Twitch assassination attempts. All in all it
should be an easy lane for SHR.
Jungle
-
Guess
who again. Lee Sin will have a larger advantage over Khazix in this
match-up due to his synergy with Yasuo. Once the ultimates come into
play, Lee Sin should always be looking to make plays with Yasuo.
Lane
Match-ups – SK Gaming
Top -
Mundo
has a rough time against Ryze early on. He will get bullied in lane
but at least he will be able to regen over time and get CS with
cleavers. Once Mundo gets Spectre's Cowl things will turn around a
lot and Mundo will be really safe in the lane. It will be hard for
Mundo to get in against Ryze with Ryze's snare, but if he can land a
cleaver during a gank, Mundo and Khazix should be able to kill Ryze.
Mundo's biggest focus will be to farm up and be a massive tank in the
late game.
Mid -
Syndra
will have a slightly rough time against Yasuo. While she can bully
him somewhat and can farm safely and easily, she must be careful of
Yasuo's all-in potential. Dealing with Wind Wall after level 6 will
be especially important as it can block out massive portions of her
damage. Properly whittling Yasuo down and getting him to use his
Wind Wall will be essential for her getting her burst combo down onto
him and getting the kill. Syndra must worry about Lee Sin though.
At level 6 the synergy between him and Yasuo will make her lane time
a nightmare and SK must have good warding to combat this.
Bot -
This
lane is fairly weak from SK. Both Twitch and Zilean not being that
strong in lane, especially against a Janna who can block Zilean's
bombs. SK should really look to lane swap and let Mundo deal with
the fast pushing Tristana. Otherwise they will fall behind
eventually. The best chance SK will have is with a level 2 all-in.
However getting to level 2 first will probably prove difficult.
Jungle
-
Again
Khazix against Lee Sin. Khazix is going to have more of his work cut
out for him though, having to deal with the synergy Lee Sin has with
Yasuo. Rushing to 6 with Zilean passive and beating Lee Sin to a
level 6 gank could be an option. Other than that, look for picks
with Syndra or Ryze over-extending.
Team
Composition/Strategy – Star Horn Royal Club
*Win
Condition – Scale up and win the game. Use the synergy with Yasuo
to make plays in small skirmish settings.
SHR's
team is another one that scales hard into the late game while having
some minor dips in power during the mid-game. In this match-up
though, they have some good mid-game saving grace in the Yasuo/Lee
Sin synergy that they should use to control mid lane and make small
neutral objective skirmishes. Their duo lane also has an advantage
and SHR should seek to make the 2v2 happen. These two things will
minimize their mid-game dip from Tristana and Ryze, smoothing out
SHR's transition into the late game with 3 hyper carries.
Team
Composition/Strategy – SK Gaming
*Win
Condition – Win lanes win game. Use Twitch and Syndra in the
mid-game to get picks.
SK
Gaming have a sort of mixed composition. There isn't really a solid
strategy here and each lane is kind of doing their own thing. A big
portion of their composition is going to be Twitch and his ability to
play with Zilean ultimate. SK should do whatever they can to get
Twitch rolling, especially since he starts with 1 item and Tristana
really needs 2.5 to get going. Start with lane swaps, send the weak
duo lane away from the 2v2 and let Mundo fend for himself in the
double jungle and 2v1 lane. Once Twitch gets his item and a turret
or two have fallen, then plays should start to be made around the map
with him and Syndra. SK really need to get picks during the mid-game
and use a number advantage to take objectives and bully SHR around.
If they can't get picks, then they will a hard time staying alive in
team-fights against Yasuo/Lee Sin. Once enough of a lead is built up
from picks, use Mundo to force SHR off of towers while Twitch kills
them.
Game
Notes -
SK
invade SHR, almost get a kill, but Mundo misses a cleaver and
Tristana blocks the next one.
SK do
not take SHR's red buff after invading, while SHR counter and take
SK's red. Ends up costing SK a red buff and SHR get 3 buffs. Really
should have taken SHR's red with the invade.
Lots of
action on bot lane, both sides taking good damage.
Mundo
goes to ward and gets caught, gets out with some damage though.
Khazix
gets FB and draws all of SHR to the bot lane. Maybe could have
gotten away, maybe not.
The
kill that Tristana got does let her get a pick-ax and allows SHR to
out-trade in the bot lane. Eventually causing Tristana to get 2 more
kills. Very bad for SK.
SK make
a good blue steal with SHR's blue being so late. Mistimed by SHR.
Syndra
burns her ult against Yasuo without side-stepping Wind Wall and does
not get the kill. Ends up costing Khazix his life and SHR get dragon
when Lee Sin and bot lane collapse on mid.
Lee Sin
and Yasuo get a kill mid.
SHR go
pretty aggressive after Zilean because of a ward spotting his
movement.
Mundo
kills Ryze under turret, going 1 for 1, but Ryze loses out on a huge
creep wave.
SHR try
to force a TP gank mid, ran it slightly late. Do burn a flash on
Syndra.
Tristana
is just too strong after those 3 kills for SK to deal with.
SK
attempt to gank Tristana, turns a bit sour. Mundo TP's but SK do not
respond to it properly and Mundo is left alone with no one chasing
Tristana. SHR over commit though trying to kill Mundo and SK get a
kill and take dragon.
A gank
by 5 onto Mundo does not work out and SK delay them for a long time,
allowing Twitch to almost kill mid T2 turret.
SK make
a great dive on bot lane, 3 then 4v2. Get the kills and both turrets
on bot lane. SHR is able to get both top turrets, and SK split while
escaping, letting Yasuo get 2 kills for 1 on Janna.
SK get
a good TP kill on bot, but Twitch tries to 1v1 Ryze and dies. SHR
get mid turret. Khazix runs in and dies for nothing.
SK able
to take dragon quickly and get out.
The
chaotic skirmishes are delaying the game. This benefits SHR more
than SK.
Khazix
backs during the baron dance, and SHR just destroy Baron so quickly
without having to smite fight.
Ward
dash to flash at SK's mid T2 from Lee Sin starts off a full on fight,
starting it as a 5v4 since Khazix just blew up from the Lee Sin play.
SHR go 5 for 2 and get the turret.
Mundo
gets a little overconfident and gets caught and killed, Tristana and
Yasuo damage being too high. SHR push into SK's base, taking the mid
inhibitor.
Khazix
tries to get an assassinate onto Tristana, but not enough damage.
Mundo
getting caught middle turns into a fight and SHR clean up and win the
game.
End
Game Notes -
Tristana
got too strong too early with those first 3 kills. SK could have
prevented all 3.
Yasuo
and Lee Sin are just super strong.
SHR do
a great job of drawing out the game and scaling way past SK's team.
Item
Notes -
I
really like the pick-up of BT by Yasuo. Provides good defense
against Syndra burst and offers greater burst with his ultimate.
End
Game Notes -
The
early game kills really help SHR skip past their mid-game dip in
power.
The
skirmish heavy play-style draws out the game and allows SHR to scale
past SK Gaming.
What SK
Gaming should have done -
Pick a
better team composition. Their team, while able to work together,
did not really have anything to compliment one another. Elise with
Syndra would have been good for picks or a top laner/support with
disengage potential to keep SK safe while they try to get picks. As
it stands, SK's team was just, good picks but without synergy.
In the
game, SK really screwed themselves by not lane swapping. Twitch had
to get rolling for them to succeed and being put into a losing lane
from the start really kept that from happening. A few misplays also
gave kills to SHR while losing SK kills, Syndra using her ultimate
into Yasuo wall for example. The final kicker was that SK played
into the skirmish style of SHR and this allowed the game to delay
into the late game while also generating gold for both sides (more
for SHR since they were coming out ahead), allowing SHR to highly
out-scale SK's team.
SK
needed to not let Twitch get behind and then do more picks and more
baits, getting 1 kill here and 1 kill there before starting the big
team fights.
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