Tuesday, November 11, 2014

League of Legends Worlds Analysis, Quarterfinals - SHR vs. EDG Game #4

Edward Gaming vs. Star Horn Royal Club Game #4
Standard Lanes

Bans
Rengar Maokai
Yasuo Zilean
Janna Alistar

Picks
1. Ryze 2. Thresh
3. Khazix 2. Lee Sin
3. Lucian 4. Irelia
5. Orianna 4. Vayne
5. Braum 6. Fizz

Lane Match-ups – Edward Gaming

Top -
Ryze can bully Irelia, though it might not be so wise. With Irelia lower than Ryze, it will put Ryze at risk to be ganked easily by Rengar. Harassment should only be done when he knows that Rengar is on the other side of the map and must be wary anytime his presence is not accounted for. Be especially mindful of low hp ranged creeps and the ability of Irelia to double gap close in those situations. If possible, try to keep the wave slightly on DP's side of the river, giving more time to chase Irelia in a gank, since she has built in tenacity to deal with Pantheon and Ryze CC, and because Ryze will need a short escape route if he gets ganked.

Mid -
Orianna will have the pressure in this match-up for the first 2 levels, able to really put the pressure onto Fizz and deny him farm. Once level 3 hits, things will be tougher for Orianna, as Fizz can harass and hop out. Just as against Yasuo, Orianna will need to keep the ball close in order to guarantee safety and return damage against Fizz. Barrier will almost be essential for surviving level 6-8 against Fizz's all-ins. Hang back and farm with your ball when you have no knowledge of Khazix, and stay close to your ball and harass Fizz when Khazix is no where near. In the end, Orianna should be able to out-farm Fizz and win the lane that way.

Bot -
Lucian/Braum is an extremely strong lane, and much stronger than Vayne/Thresh. Easy to proc Braum passives and much higher harassment than Vayne. Should find this lane and stick to it the whole game. Will win from level 1 on and should be bullying the whole game long.

Jungle -
Khazix once again, will want to look to farm. A gank middle, when Fizz tries to go in, while net some great success, but does require Fizz to try to harass Orianna. In the top lane, Khazix can help turn the lane by getting Ryze ahead before Irelia reaches her power-spike. It will only delay it, but delaying Irelia in this match will be huge, as she is the mid-game power of SHR's team. Outside of focusing top and protecting middle, Khazix should just look to scale and get his CS in the jungle.

Lane Match-ups – Star Horn Royal Club

Top -
Irelia will get bullied by Ryze early and will be reduced to surviving and farming. It will be rough for a while, but being lower than Ryze will keep his kill potential almost non-existent during the low levels, as well as providing Irelia with an easy way to set up a gank through the long duration of her stun. Once Irelia reaches and 6 and picks up a Sheen, she will have more control over the lane than Ryze. Her all-in onto Ryze will be superior while Ryze is scaling up with his tear/catalyst. Every opportunity after this point should be used to push Ryze out of lane and potentially kill him. Jungle with Khazix will be extremely potent and should be a priority.

Mid -
Fizz is going to have a hard time against Orianna, getting bullied early, and having trades after level 3 that will only go even or in Orianna's favor. However, if Orianna's ball is ever far away from her, that gives Fizz the opportunity to get in some free harass and pole hop away before the ball can move back to her or move to hit him. Look for opportunities to all-in at level 6, saving pole hop to dodge Orianna's ultimate. Getting this opportunity will be difficult, but rewarding. Ganks onto top or bottom will yield more success, but will sacrifice a lot of cs and tower damage.

Bot -
Vayne/Thresh have to find the 2v1. They are going to be in a very weak position if they try to fight the 2v2. Lucian can easily bully Vayne, and combined with Braum the stun passive is that much more likely to go off. Thresh can attempt to block/harass, but he is going to be in the same boat of getting stunned that Vayne is. Get the 2v1, SHR's lane is going to need it.

Jungle -
Lee Sin should put his focus on top lane, getting Irelia strong and into the mid-game, as she will need to be SHR's centerpiece in the mid-game. Once Lee Sin hits 6, he can gank Orianna and attempt to make a solid play with Fizz, who should have the damage to kill her.

Team Composition/Strategy – Edward Gaming

*Win Condition – I like what Jatt said. Team-fight bulldozer. EDG have a strong 5v5 fight, especially against SHR's team.

EDG really just have to get decently strong, essentially not lose the early-game and move into 5v5 fights. SHR's team is all about the small skirmishes and the 1v1. If EDG bring the team-fight to SHR and avoid the small fights and the movement abilities of SHR, then EDG should be able to bulldoze over SHR's composition. EDG just need to move quickly to the team-fights after the laning phase and keep something of a death-ball fight style.

Team Composition/Strategy – Star Horn Royal Club

*Win Condition – I'm going to beat you 1v1.

There is not too much else to say about this. The Fizz pick and the Vayne pick really are making this statement. SHR are showing a bit of stubbornness, saying, we can beat you 1v1, and they aren't even picked into lane bully roles. This is just a bit of not arrogance, but Grrrrrrr! about losing the last match. SHR really have to win or go even in the lanes and then just, keep EDG from grouping up or find fights where SHR have the greater numbers. SHR cannot fight a 5v5 unless far ahead, as they just can't go into EDG's death-ball and win. SHR are just going to have to win this match-up purely on skill.

Game Notes -

EDG's duo lane are show a slight bit of bad timing on the passives of Lucian and Braum.

Irelia takes a lot of damage from Ryze early, and EDG are able to dive her for First Blood.

Lee Sin goes in for a low level Q doing little damage to Ryze but takes a ton himself. If EDG had flashes, they probably could have killed him.

Ryze gets an early Glacial Shroud. I am a huge fan of Ryze grabbing a defensive item against aggressive top laners even though it delays his Rod of Ages. Love this pickup against Irelia.

Every lane is losing for SHR right now, even if its just slightly in bot and mid.

Another gank, the same one, onto Irelia nets another kill top, Lee Sin jumps in but an essential flash from Khazix gets him away before Lee Sin can ultimate. Because of this Lee Sin has to chase instead of escape and Khazix/Lee Sin kill each other.

EDG are drawing out the laning phase, knowing that they are stronger in the lanes early, and that the longer they can draw it out, the stronger their 5v5 will be after.

EDG mess up their back timing, and SHR take a free dragon with no response from EDG.

EDG dive too deep in an attempt to kill Fizz, but Lee Sin misses his Q and EDG are able to get back out. EDG take mid and bottom turret because of this. Turrets are now 3-0 in favor of EDG and have come out of the lanes behind.

Khazix runs into Fizz but EDG is there, Fizz dies but gets the kill. With Vayne bottom, EDG take 3 kills for 1 and the mid T2 turret as SHR get their first turret on bot lane. We see the EDG bulldozer in action.

Silly EDG, Khazix chases Fizz after getting hit by ultimate and when low. Khazix dies in a 3v1 as Fizz gets a kill he should not have. A gank top earns SHR a kill on Ryze. Lucian pushes bottom however and is able to take the T2 turret.

EDG move their bulldozer to the top T2 turret and take it, even getting Lee Sin as he tries to make a play. EDG now have 6 turrets to 1.

EDG move to dragon and take it for free. SHR try to make a fight after, but they are so split-up. And EDG get a dive kill onto Vayne, who is behind EDG and clean up 2 more kills after. EDG now move to baron, take it without contest, and catch Fizz for another kill.

The bulldozer now move to the mid inhibitor and they flatten it. EDG then play around at SHR's Nexus instead of just killing it. They do take both Nexus turrets and a few kills but are pushed off. EDG just need to shop, heal, and drive their way through mid.

EDG do decide to take a less direct approach and push SHR's bottom inhibitor turret and take it and move into the Nexus, playing around for kills again. This time they do end the game though.

Item Notes -

Ryze gets an early Glacial Shroud. I am a huge fan of Ryze grabbing a defensive item against aggressive top laners even though it delays his Rod of Ages. Love this pickup against Irelia.

End Game Notes -

Oops. - Star Horn Royal Club

This was just, really SHR getting butt hurt about their previous loss and being indignant about it. They wanted to just RAWR I'm better than you, but they really got shutdown by their awful team composition.

Great job EDG, once again you take the early-game and you use your team composition the best out of any game, granted it was a composition that could just bulldoze over SHR.

What Star Horn Royal Club should have done -

Not let their emotions dictate their champion select. It was really just an, I can do this its all about me, game mindset. SHR should have never built such a selfish me competition.

Going forward into the last game, SHR need to take a deep breath and reset their emotions. Talk about what is going wrong (after the deep breath and not before) and then pick a TEAM composition in the next game, not one that is all about Uzi or all about mid or all about individual play. SHR need to reset as a team.

In the next match, its probably time to for SHR to ban Lucian out, ban Ryze out or pick him. EDG have been constantly winning the early-game, but losing out to the team-fight of SHR. Let's put EDG onto some weaker early-game champions while SHR picks lanes that can bully, hold their own, and be team-fight strong in the mid-game. Make a composition where everyone can feel they can contribute and contribute early, rather than be supportive.





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