Edward
Gaming vs.
Star Horn
Royal Club Game #4
Standard
Lanes
Bans
Rengar Maokai
Yasuo Zilean
Janna Alistar
Picks
1.
Ryze 2. Thresh
3.
Khazix 2. Lee Sin
3.
Lucian 4. Irelia
5.
Orianna 4. Vayne
5.
Braum 6. Fizz
Lane
Match-ups – Edward Gaming
Top -
Ryze
can bully Irelia, though it might not be so wise. With Irelia lower
than Ryze, it will put Ryze at risk to be ganked easily by Rengar.
Harassment should only be done when he knows that Rengar is on the
other side of the map and must be wary anytime his presence is not
accounted for. Be especially mindful of low hp ranged creeps and the
ability of Irelia to double gap close in those situations. If
possible, try to keep the wave slightly on DP's side of the river,
giving more time to chase Irelia in a gank, since she has built in
tenacity to deal with Pantheon and Ryze CC, and because Ryze will
need a short escape route if he gets ganked.
Mid -
Orianna
will have the pressure in this match-up for the first 2 levels, able
to really put the pressure onto Fizz and deny him farm. Once level 3
hits, things will be tougher for Orianna, as Fizz can harass and hop
out. Just as against Yasuo, Orianna will need to keep the ball close
in order to guarantee safety and return damage against Fizz. Barrier
will almost be essential for surviving level 6-8 against Fizz's
all-ins. Hang back and farm with your ball when you have no
knowledge of Khazix, and stay close to your ball and harass Fizz when
Khazix is no where near. In the end, Orianna should be able to
out-farm Fizz and win the lane that way.
Bot -
Lucian/Braum
is an extremely strong lane, and much stronger than Vayne/Thresh.
Easy to proc Braum passives and much higher harassment than Vayne.
Should find this lane and stick to it the whole game. Will win from
level 1 on and should be bullying the whole game long.
Jungle
-
Khazix
once again, will want to look to farm. A gank middle, when Fizz
tries to go in, while net some great success, but does require Fizz
to try to harass Orianna. In the top lane, Khazix can help turn the
lane by getting Ryze ahead before Irelia reaches her power-spike. It
will only delay it, but delaying Irelia in this match will be huge,
as she is the mid-game power of SHR's team. Outside of focusing top
and protecting middle, Khazix should just look to scale and get his
CS in the jungle.
Lane
Match-ups – Star Horn Royal Club
Top -
Irelia
will get bullied by Ryze early and will be reduced to surviving and
farming. It will be rough for a while, but being lower than Ryze
will keep his kill potential almost non-existent during the low
levels, as well as providing Irelia with an easy way to set up a gank
through the long duration of her stun. Once Irelia reaches and 6 and
picks up a Sheen, she will have more control over the lane than Ryze.
Her all-in onto Ryze will be superior while Ryze is scaling up with
his tear/catalyst. Every opportunity after this point should be used
to push Ryze out of lane and potentially kill him. Jungle with
Khazix will be extremely potent and should be a priority.
Mid -
Fizz is
going to have a hard time against Orianna, getting bullied early, and
having trades after level 3 that will only go even or in Orianna's
favor. However, if Orianna's ball is ever far away from her, that
gives Fizz the opportunity to get in some free harass and pole hop
away before the ball can move back to her or move to hit him. Look
for opportunities to all-in at level 6, saving pole hop to dodge
Orianna's ultimate. Getting this opportunity will be difficult, but
rewarding. Ganks onto top or bottom will yield more success, but
will sacrifice a lot of cs and tower damage.
Bot -
Vayne/Thresh
have to find the 2v1. They are going to be in a very weak position
if they try to fight the 2v2. Lucian can easily bully Vayne, and
combined with Braum the stun passive is that much more likely to go
off. Thresh can attempt to block/harass, but he is going to be in
the same boat of getting stunned that Vayne is. Get the 2v1, SHR's
lane is going to need it.
Jungle
-
Lee Sin
should put his focus on top lane, getting Irelia strong and into the
mid-game, as she will need to be SHR's centerpiece in the mid-game.
Once Lee Sin hits 6, he can gank Orianna and attempt to make a solid
play with Fizz, who should have the damage to kill her.
Team
Composition/Strategy – Edward Gaming
*Win
Condition – I like what Jatt said. Team-fight bulldozer. EDG have
a strong 5v5 fight, especially against SHR's team.
EDG
really just have to get decently strong, essentially not lose the
early-game and move into 5v5 fights. SHR's team is all about the
small skirmishes and the 1v1. If EDG bring the team-fight to SHR and
avoid the small fights and the movement abilities of SHR, then EDG
should be able to bulldoze over SHR's composition. EDG just need to
move quickly to the team-fights after the laning phase and keep
something of a death-ball fight style.
Team
Composition/Strategy – Star Horn Royal Club
*Win
Condition – I'm going to beat you 1v1.
There
is not too much else to say about this. The Fizz pick and the Vayne
pick really are making this statement. SHR are showing a bit of
stubbornness, saying, we can beat you 1v1, and they aren't even
picked into lane bully roles. This is just a bit of not arrogance,
but Grrrrrrr! about losing the last match. SHR really have to win or
go even in the lanes and then just, keep EDG from grouping up or find
fights where SHR have the greater numbers. SHR cannot fight a 5v5
unless far ahead, as they just can't go into EDG's death-ball and
win. SHR are just going to have to win this match-up purely on
skill.
Game
Notes -
EDG's
duo lane are show a slight bit of bad timing on the passives of
Lucian and Braum.
Irelia
takes a lot of damage from Ryze early, and EDG are able to dive her
for First Blood.
Lee Sin
goes in for a low level Q doing little damage to Ryze but takes a ton
himself. If EDG had flashes, they probably could have killed him.
Ryze
gets an early Glacial Shroud. I am a huge fan of Ryze grabbing a
defensive item against aggressive top laners even though it delays
his Rod of Ages. Love this pickup against Irelia.
Every
lane is losing for SHR right now, even if its just slightly in bot
and mid.
Another
gank, the same one, onto Irelia nets another kill top, Lee Sin jumps
in but an essential flash from Khazix gets him away before Lee Sin
can ultimate. Because of this Lee Sin has to chase instead of escape
and Khazix/Lee Sin kill each other.
EDG are
drawing out the laning phase, knowing that they are stronger in the
lanes early, and that the longer they can draw it out, the stronger
their 5v5 will be after.
EDG
mess up their back timing, and SHR take a free dragon with no
response from EDG.
EDG
dive too deep in an attempt to kill Fizz, but Lee Sin misses his Q
and EDG are able to get back out. EDG take mid and bottom turret
because of this. Turrets are now 3-0 in favor of EDG and have come
out of the lanes behind.
Khazix
runs into Fizz but EDG is there, Fizz dies but gets the kill. With
Vayne bottom, EDG take 3 kills for 1 and the mid T2 turret as SHR get
their first turret on bot lane. We see the EDG bulldozer in action.
Silly
EDG, Khazix chases Fizz after getting hit by ultimate and when low.
Khazix dies in a 3v1 as Fizz gets a kill he should not have. A gank
top earns SHR a kill on Ryze. Lucian pushes bottom however and is
able to take the T2 turret.
EDG
move their bulldozer to the top T2 turret and take it, even getting
Lee Sin as he tries to make a play. EDG now have 6 turrets to 1.
EDG
move to dragon and take it for free. SHR try to make a fight after,
but they are so split-up. And EDG get a dive kill onto Vayne, who is
behind EDG and clean up 2 more kills after. EDG now move to baron,
take it without contest, and catch Fizz for another kill.
The
bulldozer now move to the mid inhibitor and they flatten it. EDG
then play around at SHR's Nexus instead of just killing it. They do
take both Nexus turrets and a few kills but are pushed off. EDG just
need to shop, heal, and drive their way through mid.
EDG do
decide to take a less direct approach and push SHR's bottom inhibitor
turret and take it and move into the Nexus, playing around for kills
again. This time they do end the game though.
Item
Notes -
Ryze
gets an early Glacial Shroud. I am a huge fan of Ryze grabbing a
defensive item against aggressive top laners even though it delays
his Rod of Ages. Love this pickup against Irelia.
End
Game Notes -
Oops. -
Star Horn Royal Club
This
was just, really SHR getting butt hurt about their previous loss and
being indignant about it. They wanted to just RAWR I'm better than
you, but they really got shutdown by their awful team composition.
Great
job EDG, once again you take the early-game and you use your team
composition the best out of any game, granted it was a composition
that could just bulldoze over SHR.
What
Star Horn Royal Club should have done -
Not let
their emotions dictate their champion select. It was really just an,
I can do this its all about me, game mindset. SHR should have never
built such a selfish me competition.
Going
forward into the last game, SHR need to take a deep breath and reset
their emotions. Talk about what is going wrong (after the deep
breath and not before) and then pick a TEAM composition in the next
game, not one that is all about Uzi or all about mid or all about
individual play. SHR need to reset as a team.
In the
next match, its probably time to for SHR to ban Lucian out, ban Ryze
out or pick him. EDG have been constantly winning the early-game,
but losing out to the team-fight of SHR. Let's put EDG onto some
weaker early-game champions while SHR picks lanes that can bully,
hold their own, and be team-fight strong in the mid-game. Make a
composition where everyone can feel they can contribute and
contribute early, rather than be supportive.
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