Samsung
Blue
vs. Samsung White
Game #3
2v1
Lanes, SSB Top
Bans
Zilean Rumble
Alistar Maokai
Jayce Thresh
Picks
1.
Rengar 2. Twitch
3.
Ryze 2. Janna
3.
Sona 4. Lee Sin
5.
Lucian 4. Kassadin
5.
Twisted Fate 6. Fizz
Lane
Match-ups – Samsung Blue
Top -
Ryze
should have a pretty decent time against Kassadin, having stronger
bully potential and able to keep Kassadin away from using his auto
attack buff. As Ryze naturally builds tanky, this only helps to
increase his strenght against Kassadin. Ryze should look to bully
Kassadin at ever opportunity and keep him away from the creep line as
much as possible. With both buying scaling items, Ryze should not
even have to worry about his power-dip.
Mid -
Twisted
Fate is going into a really rough match-up. While he can put
pressure onto Fizz for the first level, it becomes increasing risky,
especially at level 3 on. His best bet is going to be staying far
away from Fizz, using Wild Cards to farm from a distance and waiting
until level 6 to make plays elsewhere on the map. Respecting how
much of a counter Fizz is will be essential for any type of safety or
ability to be useful around the map. Avoid Fizz, long range farm,
and gank other lanes with ultimate.
Bot -
Lucian/Sona
have the advantage over Twitch/Janna, having very strong poke,
all-in, and sustain. They should be able to take over this lane,
especially against Twitch who cannot do quick harassment trades and
whose range is short enough for Sona to get in to hit him. SSB's duo
should be looking to bully the lane from the very start and continue
to for the entirety of the laning phase. Really there is nothing
that SSB need to worry about, being able to stop Twitch's level 6
attempts as well with Sona's ultimate.
Jungle
-
Rengar
is going to want to farm as quickly as possible, getting to 6 and
making use of his ultimate to pull of solid ganks, especially against
Kassadin with Ryze. Even before 6 a gank against Kassadin should be
strong. Rengar should look to protect Ryze and Twisted Fate against
ganks, with his bottom lane fine on their own, however his focus
should still be on farming until 6.
Lane
Match-ups – Samsung White
Top -
Kassadin
is moving into a rough match-up. Lacking range and only having one
(sometimes two) spells to fight against Ryze's three, he will be
losing any harassment or trade attempts. At 6 things will only be
worse as Ryze will gain AoE and spell-vamp where as Kassadin will
still be unable to make use of his auto attack spell. Kassadin's
best bet is going to be getting what farm he can scrounge up against
Ryze and wait for either a Lee Sin gank or his level 6. At level 6
Kassadin may just want to let the lane go and look to roam for ganks,
especially for Fizz.
Mid -
Fizz is
a huge counter-pick to Twisted Fate and should be looking to dominate
him early on. Fizz will have to wait until at least level 2, but
then he will have a great time pushing Twisted Fate around. Pole hop
can dodge Twisted Fate's stun, while his dash will get him in range
to deal way more damage than Twisted Fate is able to return.
Bullying Twisted Fate will be essential for keeping him down and
keeping him from being able to to make plays around the map. Once
Fizz hits level 6, instead of just bullying Twisted Fate, anytime he
lands his fish ultimate, Fizz should be able to get the kill onto
Twisted Fate pretty easily, or at least send him home with very
little health.
Bot -
SSW
should be looking to hit the 2v1 lane swap, as this duo of
Twitch/Janna is weak to SSB's duo lane. In the 2v2, there would be
little that SSW's duo could do, and so they must make sure that they
find the 2v1. This will let Janna roam better than Sona, and let
Twitch get the farm he needs to reach assassin status. If they end
up in the 2v2, they will have to scrounge up what farm they can while
not getting pushed out of lane too early by SSB's duo.
Jungle
-
Lee Sin
is going to want to use his early game prowess to help out Kassadin
primarily. Ganks against mid will also be strong, mostly due to Fizz
as a counter-pick, with Lee Sin providing that over the hump
slow/damage to secure the kill. At 6, ganking Ryze should help
Kassadin pick up a kill/assist, so long as Rengar does not
counter-gank. An early Sight Stone from Lee Sin will help his team
keep track of Rengar.
Team
Composition/Strategy – Samsung Blue
*Win
Condition – Get picks and snowball into a lead.
SSB
have a strong team with a lot of pick potential. Four champions are
able to provide solid CC (though Sona's is on her ultimate) and will
allow SSB to capitalize on SSW's mistakes, as well as make their own
plays. This is a real team composition from SSB, even if there are
some squishy members. SSB are going to need to play strong
individually, and play for picks as long as they can. With a lead
they can siege up a turret, as long as they are very careful about
the Twitch and Fizz engagement. They will need good wards to prevent
flanks, and will have to have good reactions to turn onto members of
SSW. Stun Card from TF and Sona's ultimate's should be used after a
snare from Ryze or Rengar hits, to prevent the dodging from Kassadin
and Fizz. Must be warned, SSW are going to be looking for picks too.
The strength of SSB will be how fast they can get to them with
TF/Rengar ultimate where as SSW will have more opportunities. It's
going to be a very pick filled brawling team. SSW have mobility, SSB
have the control.
Team
Composition/Strategy – Samsung White
*Win
Condition – Use the mobility of their champions to find picks and
number advantage skirmishes. Have fizz control Twisted Fate.
Similar
to SSB's team, SSW are also looking for picks, but where as SSB are
looking for them with CC, SSW are looking for them with burst and
mobility. More assassinations than control. Number advantages will
work highly in SSW's favor. They should look to get past the initial
weak laning phase and then start to take advantage of roaming
ability, especially from Fizz. Fizz + Lee Sin can basically control
a side of the river/jungle, forcing TF to ultimate to the other side
of the map. SSW can make TF ganks more predictable and should. If
all goes well, SSW have a team that will far out-match SSB in the
late game, so they do having something to fall back on, should the
game go bad.
Game
Notes -
SSW are
able to get a 3 buff start, playing the lane swap better. Since SSB
sent their duo top, but did not invade and did not start Red, they
lose out when SSW's duo heads bottom.
Twisted
Fate gets too close to Fizz and takes a lot of damage. Watch how
beautiful the Fizz play is though. He pole hops in, at level 1, as
the creep he needs for level 2 is about to die.
A great
Janna Tornado stops Rengar from his brush leap to try to smite the
red buff.
Twitch/Janna
just outplay Ryze/Sona and get a kill they really should not have
gotten, killing Ryze.
A good
defensive ward catches Rengar out and Kassadin/Lee Sin are able to
pick him off.
Twitch
is dealing so much damage on Ryze, since Ryze has no armor runes.
SSW are
already pulling ahead in the side lanes, making it very hard for TF
coming up.
*Fizz's
first back gets him a Doran's Ring and 2 Amplifying Tomes. He could
have bought say... a Sheen or say an Arm-guard. But this setup gives
him more AP and some hp/regen. The AP will allow him to clear the
waves much faster, even if denying him some duel potential.
SSB
make a great 5 man dive onto the bottom turret of SSW. They use TF
ultimate and Ryze TP. SSW follow, but are too late in getting there
with Lee Sin and Fizz.
SSB
move to dragon with the 5v3, but they are low. SSW make the
engagement 5v3, are able to steal dragon, and get a 4 for 1 at the
dragon pit. SSB's good play over reaches for more, and get picked on
by the mobility of SSW. Too much is down for SSB to be able to make
this fight. Greedy play that will really cost them this match. 3
kills onto Kassadin =/
SSW now
use their mobility and strength to just, run SSB rampant. Starting
with a 4 man dive mid onto TF and then taking the tower.
SSB do
take the bottom turret, and get some pressure onto the T2 turret, but
SSB are just demoralized now. Evidenced by TF's Mejai's and sloppy
play.
SSB
just, jump into the middle of the SSW team in the jungle, and get
assassinated 1 by 1.
Game is
over, not much to watch here now.
End
Game Notes -
Already
demoralized, SSB just get out-classed this game after a failed dragon
attempt.
What
Samsung Blue should have done -
It was
the dragon fight. Morale was low, got a high point at the turret,
but it fell when they got destroyed at the dragon and that was just
the end for SSB.
The
problem was greed at the dragon, but you can't overly fault it from
an emotional sense. SSB had a 5v3, and thought, if we can just get
one more thing.
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