Tuesday, November 11, 2014

League of Legends Worlds Analysis, Group Stage - OMG vs. LMQ Game #2

OMG vs. LMQ Game #2
2v1 Lanes, LMQ top

Bans
Twitch Zilean
Jarvan Ryze
Rumble Alistar

Picks
1. Maokai 2. Thresh
3. Khazix 2. Lee Sin
3. Lucian 4. Lulu
5. Orianna 4. Kog'maw
5. Janna 6. Xerath

Lane Match-ups – OMG

Top -
Should end up a very farm heavy top lane. Maokai is tanky enough and has the sustain to survive Lulu's harassment but does not have the damage to all-in Lulu. Going all in would allow Lulu to place a lot of damage onto Maokai so it is ill advised unless it is to set up a gank. Maokai should just focus on farming, using his TP to set up plays mid lane and bottom lane. Very safe against ganks from Lee Sin, able to Twisted Advance onto him if he comes from behind, or to knock-up his Sonic Wave dash. Must be careful though if he is pushed up far. Should have very solid ganks against a pushed up Lulu with Khazix.

Mid -
Mostly a passive farm lane. Orianna should avoid taking poke as much as possible. I would suggest an early boots pick up to do so, and to let her play more aggressively. While it will be hard to get in range, Orianna is able to all in Xerath. Her damage output will be plenty superior as well as being much harder for Xerath to dodge if she is in close. The one counter to this would be if Orianna gets hit by Xerath's stun. At level 6, Orianna will have even greater 1v1 all-in potential, her ultimate being useful in the fight where as Xerath's will not. If at any point Xerath's flash is down and her flash is up, Orianna should play aggressively and flash his stun to go all-in.

Bot -
A fairly even lane, the ball really rests in OMG's court to take control. Properly using Lucian's harass with Janna's shield can win them the lane, while using her shield defensively or Lucian getting hooked will result in them losing the lane. As long as they play the match-up right, they can control the pace of the lane, however if they play it wrong, LMQ are going to take control.

Jungle -
Farm Lee Sin, Farm. Get to your level 6 and then make plays with Lulu or Xerath. If Maokai is ever pushed, he will be a good gank opportunity. Bot lane will be more difficult but not impossible. Expect mid lane to be near impossible. Xerath hitting his stun in mid lane is rather difficult.

Lane Match-ups – LMQ

Top -
Lulu has little to fear in this match-up. She will be able to put down harassment without having to worry about repercussions. If Maokai attempts to all-in, Lulu's shield will prevent a large portion of the damage while allowing her to deal out more to Maokai. Killing Maokai 1v1 will be almost impossible though. Lulu can either push extremely hard and keep Maokai at tower, or focus on keeping the lane even or pushed towards her by only auto attacking creeps and try to have Lee Sin gank when there is chasing distance on Maokai.

Mid -
Mostly a farm match-up, both champions being picked for the team fight and turret control. Xerath can poke easier, but will lose trades or all-in fights unless he can land his stun. At 6 Orianna will definitely have the fight advantage, however Xerath will be looking to avoid it and just long range farm. Good kill potential with Lee Sin, if the stun can be hit or Lee Sin flanks behind Orianna.

Bot -
Thresh/Kog'maw are on the back foot in this match-up, but it is one that they can be able to win. Kog'maw is going to need to be very wary of taking harassment from Lucian, especially when Janna shield is up. If Thresh can land a good hook while Janna's shield is down, then Kog'maw should be able to get some good damage onto Lucian. Hitting this hook however, is going to be difficult against Lucian and his dash. All-ins should be avoided unless there is a solid advantage, as Janna/Lucian can deal out a lot more damage in the all-in or trades.

Jungle -
Farm Lee Sin, Farm. Get to your level 6 and then make plays with Lulu or Xerath. If Maokai is ever pushed, he will be a good gank opportunity. Bot lane will be more difficult but not impossible. Expect mid lane to be near impossible. Xerath hitting his stun in mid lane is rather difficult.

Team Composition/Strategy – OMG

*Win Condition – Move from a strong laning phase into strong 5v5 team-fighting. Use the power of your 5v5 team-fight to bully and push through OMG.

OMG's team has some very strong team-fighting capabilities. As 5, they can either engage with Maokai/Orianna or play a more protective death-ball with the entire composition. More likely, they will have to be the ones engaging, as LMQ has the ability to poke from a long distance. Getting a catch onto Xerath or Kog'maw should provide very strong engagement and the team-fight win. In the early game, all the lanes should be fine, with Maokai being the only lane that might end up behind. Transitioning this into early-mid objectives such as dragon, or second/third jungle buffs will be key, especially if OMG can pull this off before Kog'maw nabs his Trinity Force. Once a lead is gained, and Maokai/Orianna reach their second items, any 5v5 team-fight should go in the favor of OMG.

Team Composition/Strategy – LMQ

*Win Condition – Make it through the laning phase safely and move into a 5v5 poke squad. Be extremely careful not to let OMG engage.

LMQ has created a poke composition with their last pick Xerath. Unfortunately, it does not really work on this team, as there is very little disengage. With the team composition they have though, LMQ is going to need to survive the laning phase, as each of their lanes is equal or slightly inferior to OMG's. Once the laning phase ends, LMQ are going to need to group up and poke from a very safe range. When Kog'maw hits his Trinity Force, this will be the best time for LMQ to group up. Xerath and Kog'maw can poke down OMG, however they are going to need to keep at it for several minutes before they can force down an objective. LMQ will have to be very wary of flash engagements from Maokai, or Khazix stealth jump. If OMG get into LMQ's team, they will win with their superior team-fight and as stated, LMQ have almost no disengage. LMQ are going to have to keep OMG at the turrets, forcing the 5v5 and poke, keeping OMG from engaging and controlling the map.

Game Notes -

OMG take a sneaky red steal with their trio, but get trapped by the LMQ team and baited hard. Beautiful play by LMQ, sneaking into the blue buff as OMG delay invade red. LMQ take First Blood onto Kog'maw in the first 2 minutes. This is all due to LMQ's warding spotting OMG out, and their sneaky route into the blue buff.

Lulu Teleports bottom and then goes to check their blue, pushing Khazix away from the steal.

Lanes end up in a 2v1 with LMQ top.

The early game is beautiful by LMQ. They get a freeze onto top, allowing Thresh to head bottom to 2v2 lane with Lulu while Kog'maw gets free farm.

OMG make a good move to 4 man dive the bot lane. The play goes wrong though, Janna gets executed and Khazix dies, but they do get 2 kills. So a 2 for 1, plus exp for LMQ.

Maokai TP's top for the wave and this lets LMQ move 5 people to dragon.

Khazix gets a great pink ward into LMQ's jungle and will provide so much information for a long time this game.

A very patient gank by Khazix gets a kill on Lulu.

OMG try to dive bot again and it backfires, Janna getting killed after being collapsed on.

Lulu gets caught out again, trying to put a deeper trinket ward, but Khazix is already in the bush.

Khazix has made good use of the double kill at the bottom turret dive.

OMG take dragon with vision control, nabbing it before LMQ can respond, however LMQ do get a solid fight and push OMG to healing. LMQ nab the middle turret while Lucian for OMG finishes off the low hp bottom turret.

OMG do respond by pushing mid as 5 when LMQ split to control lanes and they get the mid turret.

OMG set up a trap at the top turret, and it goes great, however the get a bit over aggressive and end up trading 3 for 2 instead of just going 1 for 0 and taking tower.

Orianna is doing a great job to have much more presence than Xerath. Knowing Xerath cannot fight her 1v1 she pushes hard and rotates a lot.

LMQ make a very slopping play. They see OMG move into the banana bush near dragon and never see them leave. They should know that OMG are near but instead they walk right up to the jungle bush and get caught out.

OMG control vision at dragon and get another pick.

LMQ keep walking into OMG's team even though they are behind and have a much weaker 5v5 fight.

OMG cannot really siege LMQ's turrets, but they do not need to. As the stronger team composition, OMG can simply starve resources in the jungle and bait Baron until it is successful. OMG will continue to scale until they reach the point where they can dive LMQ. OMG have the win at this point in the game without actually having to do much.

With Khazix bottom, LMQ clear out baron vision and get their own going. But Khazix is able to get a lot of farm. OMG out rotate LMQ when they back away from vision and OMG get a ton of turret damage onto the mid T2.

A two man baron bait by OMG ends up forcing Lee Sin to have to check and Lucian and Khazix dash over the wall and kill him. More slow whittling down of LMQ.

Kog'maw should have picked up a Scrying Orb quite awhile ago, instead of holding onto his trinket ward.

OMG get a little impatient and force Baron, going for the 50/50 smite. It works out though and OMG get Baron, 2 kills, push into mid, and ace LMQ, getting the mid inhibitor and the game. It has to be said that even if they lost the smite war, OMG could have won the ensuing fight anyways.

End Game Notes -

GG Khazix, you carried this game.

Orianna did great making Xerath useless.

What LMQ should have done -

I think Xerath was an awful choice into the OMG team. LMQ was able to see the entire strategy of OMG, which was 5v5 team-fighting with heavy engagement in Maokai and Khazix, with Orianna ball delivery and Lucian brawling up close. LMQ needed to make a choice here. Either pick Yasuo and use the synergy with Lulu, Lee Sin, and Thresh to have a very brawl oriented mid game, or to pick a champion like Ziggs in the mid lane to deal massive AoE damage and zone control against OMG's heavy dive team. Both champions would have offered strength in this game, where as Xerath really showed nothing.


That being said, LMQ had a great early game, and they could have turned that into a very solid tower siege in the early-mid and mid game. However Lulu died way too many times, ruining the early game start of LMQ and letting OMG get to the point where LMQ had lost all control. If Lulu had not died and LMQ had done a better job of staying safe and not let Khazix run rampant. LMQ then could have turned on their tower siege composition, before Maokai and Khazix were able to laugh at their damage.

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