Cloud9
vs. Samsung Blue Game #4
2v1
Lanes, SSB Top
Bans
Thresh Zilean
Zed Alistar
Ryze Lucian
Picks
1. Lee
Sin 2. Maokai
3.
Rumble 2. Yasuo
3.
Corki 4. Rengar
5.
Talon 4. Nami
5.
Braum 6. Twitch
Lane
Match-ups – Cloud9
Top –
Rumble
can attempt to bully Maokai early, but should not have too much
success. Maokai will heal a lot from his passive due to Rumble's
spell spamming. Rumble does win the all-in trades at the early
levels, but since he lacks sustain Maokai will come out on top over
time, this does however, mean that Maokai does not have kill threat
on Rumble unless Rumble is significantly lower on HP. Once Rumble is
able to get his double Mpen items (Sorcerer's Boots and Haunting
Guise) he will have kill potential on Maoki, especially so if Maoki
does not get early MR. Very vulnerable to a gank, but very high
damage output if Lee Sin is there for the counter-gank.
Mid -
While
all melee vs melee match-ups in the mid lane are very volatile, Talon
should have a decent advantage in this lane. While he cannot match
the sustained damage that Yasuo can put out, Talon has a much
stronger trade/burst and poke potential. Talon will need to avoid
early all-ins, but should be able to whittle Yasuo down from range
and then from trades at level 3. Since Talon normally goes flask, he
should also be able to outlast Yasuo in the lane. Come level 6,
Talon has huge burst ability to push Yasuo out of lane or kill him.
Must be aware of Yasuo's Wind Wall, as it will cancel out both Rake
and Talon's ultimate. With proper timing against Yasuo's Flow and
Wind Wall, Talon should come out on top in this lane. If he falls
behind though, Talon will have a hard time coming back against the
sustained damage of Yasuo.
Bot -
Corki/Braum
are stronger than Twitch/Nami. Should look to scout out the lane
swap and match it. If they can find the 2v2, then Corki and Braum
should be able to out everything SSB's lane. Higher burst, better
bullying potential, Braum able to block everything from Twitch/Nami.
There are a lot of options for C9's lane. Especially with Twitch
having no escape, and Corki able to dash away from Nami bubble,
getting down damage onto Twitch, and potentially getting Braum's
passive stun off, should be pretty easy and consistent for C9's duo.
Jungle
-
Lee Sin
has a stronger early-game than Rengar and should look to use it,
especially since every lane has solid gank opportunities. Getting
Rumble or Talon ahead will be best for the team and should be looked
to for primary pressure. Getting wards around level 4/5 into
Rengar's jungle will be important, as it will give the rest of the
team the knowledge of when and where he reaches level 6.
Lane
Match-ups – Samsung Blue
Top -
Maokai
will be able to bully Rumble early and will be extremely safe. Will
not be able to kill Rumble early though. Must build early MR to
outlast Rumble's all in damage as it grows, especially when Rumble
gets his double Mpen items. Needs Rengar to gank for the kill, great
CC on both and enough damage. Needs to be wary of the counter gank,
as Rumble/Lee Sin damage will be much higher.
Mid -
All mid
lane melee vs. melee match-ups are volatile, however this one will be
difficult for Yasuo. Yasuo should play very aggressive against
Talon, trying to stay in Talon's ranged creeps to keep him back.
Using Flow to take Rake hits, and then dashing into Talon will net
great results. Yasuo has much stronger sustained damage, but will
lose out in quick trades or poke. Using the minions properly will
allow Yasuo to keep up with Talon after he uses his combo, and can
then proceed to keep up the sustained damage on Talon. At 6, Yasuo
should make sure to use his knock-up as his spinning slash, as Talon
can blink attack over Yasuo's tornado, both dodging and attacking
Yasuo. Wind Wall can be used to block Talon ultimate and his Rake,
doing so will vastly decrease Talon's damage in an all-in. If Yasuo
can get a lead, he should be able to keep it, as the extra Flow
shielding will allow him to stay in the fight and out-trade Talon.
Bot -
Twitch/Nami
should look to lane swap. If they end up in the 2v2 they will end up
getting bullied by Corki/Braum. Faster harass from Corki, and the
potential for Braum stun are very deadly to Twitch and should be
avoided. In a 2v2 lane, Twitch should just look to safely farm,
relying on Nami to keep him safe and healed, and look to get any free
shots onto Braum when possible, and avoid fighting Corki.
Jungle
-
Rengar
is going to want to focus on farming. Getting to level 6 quickly
will be a great boon to the team. Outside of farming, ganks against
Rumble will be the most successful, as long as Lee Sin is not there
for the counter-gank.
Team
Composition/Strategy – Cloud9
*Win
Condition – 5v5 fight in small areas, utilizing the their AoE. Do
not get picked off and do not let Maokai be the one to engage the
fights.
Cloud9
have once again come out with a weaker team that looks like the team
said, oh I need to play this as individuals. Their only hard CC is
coming from Braum and though they have a lot of AoE, they have no way
to group SSB up. They do have a great response to SSB diving,
however Maokai Yasuo is so strong that when they do engage, C9 will
be immediately put on to the back foot, forced to use their team
skills on the duo engage while Twitch can fire from behind safely.
Cloud9 are going to need to turn early dragon's into snowball wins.
They cannot get picked out by Twitch or Rengar and they must avoid
any small skirmish that is sought after by SSB. Hopefully, Lee Sin
can get some good knock-back kicks and allow Talon to instantly kill
the target. C9 have to win in the mid-game, and they have to do so
by out-maneuvering Maokai and Yasuo while keep good wards up for
Twitch and Rengar.
Team
Composition/Strategy – Samsung Blue
*Win
Condition – Get picks and small skirmishes throughout the mid game
with the double stealth and the synergy of Yasuo/Maokai.
Samsung
Blue have gotten the very deadly combination in Maokai/Yasuo and will
have great strength throughout the entire game. Early ganks once
Yasuo is 6 will be huge and those two moving as a team into skirmish
spots in the jungle will yield great results. On top of this huge
synergy in every fight aspect of the game, SSB have double stealth
champions and very large pick potential with Rengar/Twitch. Opening
up the map early and spreading C9 from team-fights will be key for
SSB's victory, helping them to keep C9 from grouping for their AoE.
Aim for small fights and picks. 2's and 3's, and avoid 5v5 fights
until defensive stats come in.
Game
Notes -
C9 let
Samsung Blue get Yasuo/Maokai. *sad face x10000*.
A trap
by C9 ends up casting Lee Sin his flash as SSB move as 3 into the 2
man trap.
Lanes
turn into 2v2, with Rumble v. Twitch in the top lane.
Rumble
stepping out to ward, gets caught at the wrong time and SSB take
First Blood, going onto Twitch.
Rumble
is super shut down at the start of this game, something that C9 could
not have had happen.
Rengar's
level 6 nets SSB a kill onto Yasuo and dragon for SSB.
A
forced engagement by SSB on the top lane ends up with them losing the
fight, C9 taking 3 kills for 1.
C9
focus top, and are able to get a dive and the turret.
Another
deep dive by SSB turns into a 1v1 and C9 able to put damage onto the
mid turret.
Despite
a very bad laning phase, C9 have brought the gold within 1k with
great map movements.
After
baiting out the dragon and taking mid, C9 disengage from Rengar
ultimate, however Balls gets antsy and his Rumble ultimate is near
useless as he tries to use it from too far away. The fight goes
crazy, with a lot of bad plays on both sides. Braum ultimate hitting
one, Lee Sin kick not being used in time, Talon too far out to nuke
Twitch. SSB piles in onto Lee Sin, the jungler and groups for all of
C9's AoE, leaves Corki alone. Yasuo waiting so long on his ultimate,
Lee Sin never using his. Corki not using his heal on Rumble. Such a
crazy fight. If Rumble's ultimate had been up, this would have been
a wash or if Lee Sin had hit his. Gah such a crazy fight. C9 end up
got 5 for 4 and they get dragon.
C9
catch Nami out, and now C9 have a lead.
SSB set
up a trap in their top jungle as C9 seek to control it. Yasuo having
his knock-up from wraiths ends up being huge and unexpected. Corki
instantly dies and SSB are able to clean up 4 kills for 0, and then
take Baron. A great trap by SSB, especially the Yasuo knock-up.
Corki could possibly have used a rocket to check the bush instead of
his Q, and would have to have flashed super fast once seeing the
Tornado. The fight is spread out and C9 cannot use their AoE. Big
comeback by SSB and looks to be the closing point for C9 with how
strong Yasuo is after this.
C9
still play aggressive, even against a team with Baron. Catch out and
kill Nami. Do have to give up Dragon though, when she respawns and
makes it to the fight.
Yasuo
is super ahead on Yasuo right now. No one on C9 can fight him.
C9 are
getting whittled down by Yasuo. C9 should just say screw it at this
point and 5 man push bottom against him, force a reaction from SSB.
Rengar
is able to catch Talon out with Yasuo, and SSB take the bottom
inhibitor and a long drawn out fight, the total trade ending up 4 for
1 and the inhibitor for SSB.
C9 try
to make a fight in the middle with a man advantage. It's a bit
forced and does not work out due to the gold lead of SSB. C9 back
off and lose the turret when the rest of SSB make it middle.
SSB use
their gold advantage to start denying vision at Baron, waiting for a
pick or for complete vision control as SSB will destroy Baron.
However C9 can make their best fight at Baron.
SSB try
Baron, are forced to fight, and the fight goes 5 for 2 in SSB's
fight, but its very close, much closer than SSB needed to make it.
Yasuo
gets caught out and Lee Sin is able to knock him back into C9. C9
then get the pick onto Twitch and Maokai as well. C9 make the call
to go for the win, the best call they can make at this point.
C9
group up a little too much and it lets Nami get a 2 man knock up and
a 3 man bubble. And this, saves SSB. The Nexus is saved with just a
few hits, those 2-3 seconds mattering. Could go over this play with
a fine toothed comb, but it was C9's best chance at the win, and was
so close.
Item
Notes -
Yasuo
picks up QSS to combat Exhaust.
End
Game Notes -
Once
again Cloud9 are able to make great rotations and pull SSB into their
team-fights.
SSB
make a lot of mistakes, a lot of getting caught out, and do not play
their team composition to its full potential.
The
laning phase is the only reason SSB won this game, going so much
stronger, close to 100 CS and dragon ahead of C9.
What
Cloud9 should have done -
Yasuo
really messed up Cloud9 the most. I really feel that if they hadn't
given up the Maokai/Yasuo combination then C9 could have taken this
game.
Inside
the game, Cloud9 got way behind in the laning phase. Talon got
stomped, and Rumble got picked on and ended up with a bad lane swap.
Cloud9 should have really sought after and found that 2v2 lane,
keeping Twitch low and allowing Rumble to play against Maokai to get
to his level 6 faster.
After
the laning phase, Cloud9 played really well. They made their
comebacks. Turned a 6k gold lead into an even match. Took a 10k
gold lead on SSB into a near win. They did well. Outside of the
laning phase, (and the dragon fight in which both sides really messed
up) the Corki Q into the bush instead of a longer Rocket really cost
them. A fast flash or the rocket could have saved that whole fight
and the massive swing into SSB.
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