Friday, October 5, 2012

Kaiyla, Siren of Souls

Kaiyla, Siren of Souls
          Sometimes, even the Noxxians fear the nightmares that they breed.

No voice has ever had as haunting an allure as that of Kaiyla Shimmerstone.  Her unearthly talent was only matched by the love she had for her father who had raised her alone.  Her mother having died in childbirth, he had raised her with all the love of two parents, giving her a quiet, content life, even as he kept her hidden, fearing what the High Command would do when they learned of the magic in her song.  For awhile, their lives were peaceful, but that was not to last.
            When Kaiyla’s talent was finally discovered, the High Command would act without mercy, ripping her and her father from their home.  Little more than prisoners, it was here that Kaiyla, learned the power of her voice.  No more than a ghost during the days when she was forced to grow the magic properties of her, it was the quiet nights with her father that kept her going and against odds, content with her life.
            Years past and her prowess grew.  Men and women alike were ensorcelled by her voice, ready even to head to certain death without a second thought.  Only the heartiest of soldiers could resist her song.  When the High Command deemed her ready, they sent her out among the troops, keeping her father behind as a measure of good faith.  She travelled from company to company, her hypnotic voice inspiring them to zealot-like resolve.  It was said that no battle was ever lost by the Noxxians enchanted by her song.
            Tragedy for Kaiyla was not far behind though.  Upon returning to Noxus over a year later, she would discover that her father had died, neglected by his captors.  There would be no songs that night.  But it would be that night that the voices would start; whispers at first, growing stronger as time passes while she sat unmoving next to her father’s bed.  Promises of seeing her father again, a way to bring him back.  Souls they said.  Souls for her father, a trade.  Days past before she emerged, singing a haunting melody.  Her guards fell before her, souls slowly slipping from their corpses, beckoned to Kaiyla by the unearthly magic of her voice as she left Noxus, to travel from battle to battle, coaxing the souls of both the fallen and the living to follow her.
            But she would come to realize that souls without power were meaningless too her.  She needed a life that would fight back.  She needed the souls of Heroes, and so her attention shifted to the League of Legends.  In an attempt to tame the nightmare that Kaiyla had become, the High Council allowed her a place among the League.  But as Kaiyla knew all too well, nightmares cannot be tamed.


Role
         
Kaiyla will play the role of your typical AP Carry.  Her playstyle will consist of deciding how and when to use her primary nuke Posses, with her other abilities increasing its effectiveness while still holding their own.

Potential Mechanic – Souls/Ghosts: Kaiyla will start the match with 2 souls already under her control, as well as whenever she is resurrected.  Each ability will use 1 soul, if Kaiyla has no souls in her possession, the damage of her abilities will be reduced by 25%.  On killing a minion, Kaiyla will gain 1 soul.  Champion kills or assists will provide 3.  Max of 10 Souls in Kaiyla’s possession
            The first cast part of Kaiyla’s ultimate will be available from level one.  On first cast, her next ability will be augmented at the cost of 3 souls.  If cast again when Kaiyla has her ultimate, will cast her ultimate.

Abilities

Passive – Spirit Binding: Kaiyla siphons energy from every soul under her possession increasing the strength of her attacks. 

           Kaiyla’s auto attacks deal 1 (+1 every 2 levels +.05 AP) per soul she owns.

Posses: Kaiyla commands one of the ghosts under her control to attack the very soul of her enemy.

            Deals 8/13/18/24/29 (+.05 AP) magical damage per second for 10 seconds.

            Augmented: Launches a ghost at target that deals 45/75/105/135/165 (+.6 AP) all ghosts currently possessing a unit within a medium range of the target will rip themselves from their target dealing the same damage to that unit.  Ghosts will then quickly dart to the primary target of the spell dealing the same damage to any unit passed through as well as the primary target.  Any successive hits will be reduced by 35% damage each, to a minimum of 10% per ghost.

Spirit Bomb: Kaiyla throws a soul that rips apart on impact, any piece of it dealing damage to her enemies.

           A lobbed AoE with 2 circles of damage, though only one can damage a unit.  Spell will hit smaller circle upon impact the soul will split into 4 pieces spiraling outward in a larger circle from the initial blast.  Deals 70/125/180/235/290 (+.65 AP) magical damage and chills target reducing move speed by 35% for 1.25 seconds.
  
          Augmented: Any unit hit by Spirit Bomb will be affected by Posses.

Haunted Ground: Kaiyla directs one of her ghosts to watch over the targeted location, attaching itself to the first champion that passes over the location.

           Ground trap that lasts for 2 minutes.  If walked over by an enemy champion, the champion will become haunted for 5/6/7/8/9/10 seconds.  Cast range increase each level.

           Augmented: Haunted Ground will last for 10 seconds after triggered, allowing multiple champions to be haunted by a single Haunted Ground.

           Haunted Effects: The next spell that deals damage cast on a haunted champion will deal an extra 60/120/180/240/300 (+.5 AP) magical damage.  Haunted will not be removed, but the damage can only proc once.  Any haunted unit that comes within 2000 range of Kaiyla will be revealed.  Greatly increases Posses’ range if cast on a haunted target.

Ultimate – Wells of the Damned: Kaiyla’s bonds with the souls she collects are never truly lost and in times of need, she calls upon the souls of all her past victims to aid her.

            In large radius around Kaiyla, soul wells upon up and her past victims rise up from below.  Deals 40/70/100 (+.2 AP) initial magical damage, and 15/30/45 (+.05 AP) per second over 6 seconds.  Any unit caught within the wells are constantly Possessed, Kaiyla’s soul count grows and stays at maximum, and all her abilities are considered Augmented for the duration.

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